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Player Gravity
eisclimber edited this page Apr 20, 2024
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class in ExPresSXR.Movement / Extends PlayerForceBase
Component added via Component Menu
Applies a constant gravity on the player while still allowing teleportation, climbing, other movement.
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bool applyGravity
: The gravity applied to the player. The default is Unity's default gravity. Default:true
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Vector3 _gravity
: The gravity applied to the player. The default is Unity's default gravity. Default:Physics.gravity = (0.0f, -9.81f, 0.0f)
Autor: Luca 'eisclimber' Dreiling; License: MIT
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