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Menu Manager

eisclimber edited this page Feb 11, 2024 · 1 revision

Menu Manager

class in ExPresSXR.UI.Menu / Extends MonoBehavior
Component added via Component Menu

Description

Handles a set of menus attached to a parent object, ensuring only the start menu is shown.

Members

Editor Properties

  • GameObject _menuContainer: Container for all menus that should be handled.
  • Transform _startMenu: Menu that is shown initially.

Public Methods

  • void ActivateStartMenu(): Activates the 'startMenu' while disabling all other GameObjects that are children of '_menuContainer.

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