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DirectX 12 Graphics Playground

This repo servers as my DirectX 12 playground to try new ideas and rendering techniques. The initial framework comes from the book Introduction to 3D Game Programming with DirectX 12 by Frank Luna. This project also contains lots of modifications to the original framework and my solutions to most of the written and coding exercises in the book.

cubeMapDX12

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DirectX 12 Graphics Playground

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  • C++ 87.9%
  • HLSL 7.7%
  • C 4.4%