I released two new versions of my crates last week. The renderer is currently not changing that much anymore. The Windows .msi
installer was changed to report the dual licensing correctly (MIT & Apache 2.0), and to contain two executables, one to render .pbrt
(v3) files, and one to parse and render Blender's binary .blend
files (in theory independent of the Blender version using it's DNA info). Using the crate blend_info not as an executable to inspect a .blend
file, but as a crate (like the example mentioned above) is now documented a little more, but I hope to improve the documentation soon, so other people get interested in using blend_info
as a crate to cherry pick information they want to re-use in their own code. Examples would be OpenGL or Vulkan viewers of geometry which was modelled within any Blender version ...