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v0.0.6

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@tungs tungs released this 18 Jun 03:19

Code is now split into separate files, instead of all being in index.js

  • Adds canvas capture mode, an experimental mode for transferring data directly from the canvas element, via the --canvas-mode command line option, or via config.canvasMode for Node.js
  • Outputs the elapsed capture time, calculated from just before capturing frames begins to after it ends
  • Removed the minimum 60fps call rate for requestAnimationFrame calls