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Update CHANGELOG.md
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dominikmaeckel committed Aug 4, 2022
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10 changes: 5 additions & 5 deletions CHANGELOG.md
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Expand Up @@ -70,7 +70,7 @@ All notable changes to this project will be documented in this file.
- Position of nested ``GridPanes`` no longer resets on update.
- ``FontFamily`` with whitespace in name no longer has to be escaped.

## [0.5] - 31. Oct. 2021
## [0.5] - 31.10.2021

### Added
- ``ParallelAnimation`` and ``SequentialAnimation``.
Expand All @@ -93,7 +93,7 @@ All notable changes to this project will be documented in this file.
- ``BoardGameScene`` getting shown blurred if ``showGameScene`` gets called after ``hideMenuScene``.
- ``FileDialogs`` returning list of nulls instead of ``Optional.EMPTY``.

## [0.4] - 22. Sep. 2021
## [0.4] - 22.09.2021

### Fixed
- Empty grid columns and rows no longer get rendered size 0.0 in case of fixed dimensions.
Expand All @@ -103,7 +103,7 @@ All notable changes to this project will be documented in this file.
- MovementAnimation#toComponentView offset when animating to GridPane.
- BoardGameScene getting shown blurred if showGameScene gets called after hideMenuScene.

## [0.3] - 09. Sep. 2021
## [0.3] - 09.09.2021

### Added
- Value ``Scene.components`` for getting a snapshot of the currently contained root components of a ``Scene``.
Expand All @@ -130,7 +130,7 @@ All notable changes to this project will be documented in this file.
- ColorVisuals with colors near black caused CSS parse error.


## [0.2] - 10. Aug. 2021
## [0.2] - 10.08.2021
### Added
- Visual as default parameter for all components.
- Introduced alignment feature for ``UIComponents``.
Expand All @@ -155,6 +155,6 @@ All notable changes to this project will be documented in this file.
### Removed
- Infix operators for ``GameComponentViews``.

## [0.1] - 03. Aug. 2021
## [0.1] - 03.08.2021
First release of the BGW framework.

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