This is the Unity package for COLIBRI VR, the Core Open Lab on Image-Based Rendering Innovation for Virtual Reality.
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Updated
Nov 15, 2020 - C#
This is the Unity package for COLIBRI VR, the Core Open Lab on Image-Based Rendering Innovation for Virtual Reality.
Pytorch implementation of NeRF: Representing Scenes as Neural Radiance Fields for View Synthesis (Mildenhall et al., ECCV 2020 Oral, Best Paper Honorable Mention).
🔥OSN in PyTorch (ICML 2024)
A numpy implementation of the paper "Image Quilting for Texture Synthesis and Transfer" (2001)
Synergizing Radiance and Occupancy Fields for Live Human Performance Capture [SIGGRAPH ASIA 2023]
THREE.js camera for Photogrammetry
Code accompanying CVPR 2022 paper, " SOMSI: Spherical Novel View Synthesis with Soft Occlusion Multi-Sphere Images"
An experimental real-time render engine
An implementation of "Image Quilting for Texture Synthesis and Transfer" (Elfros & Freeman, 2001)
Minimalistically refactored reference Gaussian splatting library
view interpolation of cubic panorama
This is the implementation of the SpaRW algorithm from the paper "Cicero: Addressing Algorithmic and Architectural Bottlenecks in Neural Rendering by Radiance Warping and Memory Optimizations"
Texture Synthesis and Transfer
This repository is used to create the documentation website for COLIBRI VR, the Core Open Lab on Image-Based Rendering Innovation for Virtual Reality.
Deep Flow Rendering: View Synthesis via Layer-aware Reflection Flow (CGF and EGSR 2022)
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