New features and many bug fixes
v1.2.0 - Changelog
New
- Add support for Wanderer name change.
- Add options to scanning only locked weapons / artifacts.
- Add validation for Character level against their ascension level.
- Add fallback method to retry one time when weapon level scan fails.
- Add message at the start of operations to print out the device environment.
- Add logic to properly scan artifact rarities.
Changed
- Remove newline characters from scanned texts.
- Adjust confidence level for Character level detection.
- Reworked Character ascension level detection to be more reliable and accurate.
- Improved accuracy of scanning Character names.
- Increased initial delay by 0.5s at the start of operations.
- Adjust naming of log and json files when saving by replacing ":" with "_".
- Starting operations will make sure that the name section is clearly visible.
- Cover edge case when subsequent searches found the max results in the row.
Fixed
- Fix bug where Character names were not read correctly for the Equipped logic.
- Fix bug where OCR read the plus sign as a digit.
- Fix bug where Artifact name is too long and wraps around to two lines which would confuse the OCR.
- Fix bug where weapon refinement level / weapon ascension level / artifact level was too low or too high from OCR.
- Fix bug where the name "The Catch" was not scanned properly.
- Fix bug where the subsequent row search would end prematurely.
Full Changelog: v1.1.0...v1.2.0