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Health System
spacemex edited this page Jan 3, 2024
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1 revision
The Health System manages the actor's health, allowing for damage application and automatic health regeneration.
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Health
: Current health points of the actor. -
MaxHealth
: Upper limit on health points. -
RegenHealth
: Toggles health regeneration. -
HealthRegenSpeed
: Rate of health regeneration. -
RegenAfterDamagedDelay
: Cooldown before regeneration starts post-damage.
SetHealth(float NewHealth)
SetMaxHealth(float NewMaxHealth)
SetRegenHealth(bool NewRegenHealth)
SetHealthRegen(float NewRegenSpeed)