Skip to content

Fixed a styling and camera elevation bug

Compare
Choose a tag to compare
@sdl60660 sdl60660 released this 28 May 18:02
· 577 commits to main since this release

Replaced the zeroed out final elevation coordinate with the final known elevation coordinate. On short paths that don't end at sea-level/the ocean, this was causing really weird camera behavior and there's not much downside to just using the second to last point. It may think the camera should be at like 50ft above sea level when it should be at 0, but that shouldn't visibly affect things much.