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Hotfix check app apath OSX added
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schroef committed Jul 26, 2024
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5 changes: 5 additions & 0 deletions CHANGELOG.md
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All notable changes to this project will be documented in this file.


## [v0.7.41] - 2024-07-2
# Fixed
- missing check for OSX app path set

## [v0.7.4] - 2024-07-25
# Fixed
- Automation Optimize, didnt do anything code fixed
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The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).

[v0.7.41]:https://github.com/schroef/uvlayout_bridge/releases/tag/v0.7.41
[v0.7.4]:https://github.com/schroef/uvlayout_bridge/releases/tag/v0.7.4
[v0.7.3]:https://github.com/schroef/uvlayout_bridge/releases/tag/v0.7.3
[v0.7.2]:https://github.com/schroef/uvlayout_bridge/releases/tag/v0.7.2
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2 changes: 1 addition & 1 deletion README.md
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Headus UVlayout Bridge is a <b>[Blender](https://www.blender.org)</b> add-on for exporting objects from Blender to Headus UVlayout for either quick uvwrapping. Its has multiple options and automation possibilities.

![Header Image](https://github.com/schroef/uvlayout_bridge/wiki/images/uvlayout_bridge_v074.jpg?20240725)
![Header Image](https://github.com/schroef/uvlayout_bridge/wiki/images/uvlayout_bridge_v0741.jpg?20240726)
>Preview of the Blender Add-on panel Headus UVlayout Bridge

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13 changes: 11 additions & 2 deletions __init__.py
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- Export error if app path is not set, Panel shows red error with set app path option
## [v0.7.4] - 2024-07-25
# Fixed
- Automation Optimize, didnt do anything code fixed
- Show warning when exporting and custom path doesnt exist or is wrong
- missing check for OSX app path
# Changed
- Code cleanup
- Panel design is using split_property ala 2.8 Design
- Dialog operator now uses duplicate of panel by using wm.call_panel > easier and no double code
- Automation is either pack or optimize, running both commands wasnt doing anything since optimize also packs uvs
## [v0.7.41] - 2024-07-2
# Fixed
- missing check for OSX app path set
####################
## TODO
- Seams need to be updated after new import > 0.6.8 still shows old seams
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"description": "Headus UVLayout Bridge - A bridge between Blender and Headus UVlayout for quick UVs unwrapping",
"location": "3D VIEW > Properties > Headus UVlayout Panel",
"author": "Rombout Versluijs // Titus Lavrov",
"version": (0, 7, 4),
"version": (0, 7, 41),
"blender": (2, 80, 0),
"wiki_url": "https://github.com/schroef/uvlayout_bridge",
"tracker_url": "https://github.com/schroef/uvlayout_bridge/issues",
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layout.alert = addon_prefs.uvlb_winPath == 'Please set Application Path'
layout.label(text = "Application Path Headus UVLayout v2.")
layout.prop(addon_prefs, "uvlb_winPath", text="")

if platform == "darwin" and (addon_prefs.versionUVL == 'Please choose version'):
layout.alert = addon_prefs.versionUVL == 'Please choose version'
layout.label(text = "Application Path Headus UVLayout v2.")
layout.prop(addon_prefs, "uvlb_winPath", text="")


#-- UVLAYOUT LOAD OPTIONS --#
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