Skip to content

Commit

Permalink
- Updated set config read/writing, errors occurred reading and writin…
Browse files Browse the repository at this point in the history
…g file

- Updated Keymaps, name errors
- Updated version nr
- Updated read.me & changeling
  • Loading branch information
schroef committed Dec 17, 2017
1 parent 9111fef commit b3e6938
Show file tree
Hide file tree
Showing 3 changed files with 20 additions and 1 deletion.
5 changes: 5 additions & 0 deletions ChangeLog
Original file line number Diff line number Diff line change
@@ -1,5 +1,10 @@
ChangeLog
---------
Version 0.6.1:
- Updated set config read/writing, errors occurred reading and writing file
- Updated Keymaps, name errors


Version 0.6:
- Updated set config file, errors occurred with custom path
- Updated WM call menu, now resizes when automation is checked
Expand Down
14 changes: 14 additions & 0 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -20,11 +20,25 @@ This addon requires [Headus UVlayout](https://www.uvlayout.com/) to be installed

# Installation Process

1. Download the latest [release](https://github.com/schroef/uvlayout_bridge/releases/) or clone the repository into a directory of your convenience.
2. If you downloaded the zip file.
3. Open Blender.
4. Go to File -> User Preferences -> Addons.
5. At the bottom of the window, chose *Install From File*.
6. Select the file `uvlayout_bridge_VERSION.zip` from your download location..
7. Activate the checkbox for the plugin that you will now find in the list.
8. Choose setting according to system:
-Choose the Headus UVlayout application path if your on Windows.
-Choose the Headus UVlayout version if your OSX user.
8. From startup the panel is located in the TOOLS panel.



## Changelog

| **Version** | **Date** | **Change log** |
| ------------- | ------------- | ------------- |
| 0.6.1 | 16.12.2017 | • Updated set config read/writing, errors occurred reading and writing file<br>• Updated Keymaps, name errors
| 0.6 | 16.12.2017 | • Updated set config file, errors occurred with custom path. <br>• Updated WM call menu, now resizes when automation is checked.
| 0.5 | 15.12.2017 | • Added OSX support for load options <br>• Added extra load options (Weld UVs, Clean, Detach Flipped UVs)<br>• Added checker for export from local view (is not supported)<br>• Added Automation, automatic packing and automatic save and return<br>• Added hotkeys for popup menu (for clean workflow)<br>• Added hotkeys to add-on panel for quick acces<br>• Added Quick Export shortcut (quick exports according to last settings)<br>• Added add-on preferences saving options. On restart all settings will be loaded<br>• Added custom export folder. Useful for when errors occur and file needs to be saved, quick access to files.
| 0.4 | 07.12.2017 | • Added create backup when ‘Apply Modifier’ is added. <br>• Added option to export all visible objects, hidden and layers OFF won’t be exported.
Expand Down
2 changes: 1 addition & 1 deletion uvlayout_bridge/__init__.py
Original file line number Diff line number Diff line change
Expand Up @@ -12,7 +12,7 @@
"description": "Headus UVLayout Bridge - A bridge between Blender and Headus UVlayout for quick UVs unwrapping",
"location": "3D VIEW > TOOLS > Headus UVlayout Panel",
"author": "Rombout Versluijs // Titus Lavrov",
"version": (0, 6),
"version": (0, 6, 1),
"blender": (2, 78, 0),
# "wiki_url": "https://gumroad.com/l/Blender2UVLayoutBridge",
"wiki_url": "https://github.com/schroef/uvlayout_bridge",
Expand Down

0 comments on commit b3e6938

Please sign in to comment.