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* bl280_dev:
  ## [v0.7.1] - 2021-11-10 # Changed - get path and files moved to its own function, same code was used 6 times
  - Updated readme
  - Updated changelog.md
  - Updated readme.md
  Fixed - Error caused by items inside collection (bl 2.80) - Non Mesh types where added when "selection only" was off
  ### Changed - Popup menu doesnt have 2 buttons at the bottom, makes it more clear what export is - Label was replace due to new WM menu - Export button has more logical label
  - Added support for Blender 2.80

# Conflicts:
#	CHANGELOG.md
#	README.md
#	__init__.py
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schroef committed Nov 16, 2021
2 parents 741d8d9 + b9a2382 commit 95ca048
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63 changes: 61 additions & 2 deletions CHANGELOG.md
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# Changelog
All notable changes to this project will be documented in this file.

ChangeLog
---------



## [v0.7.1] - 2021-11-10
# Changed
- get path and files moved to its own function, same code was used 6 times

## [v0.7.0] - 2021-11-10
# Added
- Export custom path now in export options panel > easier accesible

# Changed
- Better check if we cancel or send file back to Blender > returns cancel or done report in bottom

## [v0.7.0 - 2021-11-06
# Added
- Forced reimport > when commands fails
- Optimize options > auto drops geometry, flattens, optimizes, packs, saves and returns to Blender
- Function to send tmp, edit & obj files to UVlayout. This allows user to easily open them, the ui from UVlayout is very outdated and tedious to work with.

# Changed
- If not mods are in mesh gray out menu option
- If 1 UV channel in mesh hide UV layout sub panel
- Moved panel to Tool catergory > save vertical menu from being to crowed

## [v0.6.9] - 2021-11-06
# Fixed
- Autosave & close kept running when automation was off


## [v0.6.8] - 2021-11-04
# Fixed
- Concate error in export operator > addon_prefs, "uvlb_winPath" caused error
- OBJ importer > global_clight_size taken out in new OBJ importer
- bl293 'apply_as" has changed
- Check local bool was not working properly. Added warning text, it has issues now and doen not transfering work done in UVlayout
- Missing options for Windows multiple options were not working and added in export

# Changed
- Added split_property > new 280 layout method
- Panel uses now sub-panel introduced in 2.80

## [v0.6.7] - 20-03-20
## Changed
- custom properties saved to addon prefs instead of in scene
Mentioned by Brechts https://developer.blender.org/T74954#895043
https://docs.blender.org/api/current/bpy.types.AddonPreferences.html
Im Skipping this because i want this to be per scene
- Changed string path to DIR_PATH

## [v0.6.6] - 20-03-19
## Fixed
- Warning error Panel class

## [0.6.5] - 2019-02-26
### Fixed
- Error caused by items inside collection (bl 2.80)
- Non Mesh types where added when "selection only" was off

## [0.6.4] - 2019-01-12
### Changed
- Popup menu doesnt have 2 buttons at the bottom, makes it more clear what export is
Expand Down Expand Up @@ -73,6 +130,8 @@ ChangeLog
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).

[0.7.1]:https://github.com/schroef/uvlayout_bridge/releases/tag/v0.7.1
[0.6.5]:https://github.com/schroef/uvlayout_bridge/releases/tag/v0.6.5_2.80
[0.6.4]:https://github.com/schroef/uvlayout_bridge/releases/tag/v0.6.4
[0.6.3]:https://github.com/schroef/uvlayout_bridge/releases/tag/v0.6.3
[0.6.2]:https://github.com/schroef/uvlayout_bridge/releases/tag/v0.6.2
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15 changes: 6 additions & 9 deletions README.md
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Headus UVlayout Bridge is a <b>[Blender](https://www.blender.org)</b> add-on for exporting objects from Blender to Headus UVlayout for either quick uvwrapping. Its has multiple options and automation possibilities.

![Header Image](https://github.com/schroef/uvlayout_bridge/wiki/images/uvlayout_bridge_preview-279_v064.jpg?v12-01-19)
![Header Image](https://github.com/schroef/uvlayout_bridge/wiki/images/uvlayout_bridge_preview-280_v071.jpg?20211116)
>Preview of the Blender Add-on panel Headus UVlayout Bridge

Expand All @@ -25,14 +25,11 @@ Headus UVlayout Bridge is a <b>[Blender](https://www.blender.org)</b> add-on for

## System Requirements

| **OS** | **Blender** | **UVlayout** |
| ------------- | ------------- | ------------- |
| OSX | Blender 2.78 | All Versions |
| Windows | Blender 2.78 | All Versions |
| Linux | Not Tested | Not Tested |

### Blender 2.80 | Pre-release
Try this pre-release branch for Blender 2.80: [bl280_dev](https://github.com/schroef/uvlayout_bridge/tree/bl280_dev)
| **OS** | **Blender** |
| ------------- | ------------- |
| OSX | Blender 2.80+ |
| Windows | Not Tested |
| Linux | Not Tested |

## Changelog
[Full Changelog](CHANGELOG.md)
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