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Make terrain edges soft, closes #73
Static checks #124: Commit f6573cd pushed by Scony
January 4, 2025 19:29 27s main
January 4, 2025 19:29 27s
Fix 'UnitVoicesController' when resource is selected
Static checks #123: Commit cbdb94f pushed by Scony
January 4, 2025 14:19 23s main
January 4, 2025 14:19 23s
Extract unit voice events handler, closes #83
Static checks #122: Commit bf752c8 pushed by Scony
January 3, 2025 12:08 21s main
January 3, 2025 12:08 21s
Add more voice events, #83
Static checks #121: Commit 48948a6 pushed by Scony
January 2, 2025 14:30 26s main
January 2, 2025 14:30 26s
Add 'not enough resources on construction' voice event, #83
Static checks #120: Commit 97b5093 pushed by Scony
December 31, 2024 11:13 21s main
December 31, 2024 11:13 21s
Update README.md
Static checks #119: Commit 616fb09 pushed by Scony
December 31, 2024 10:57 22s main
December 31, 2024 10:57 22s
Refactor IsometricCamera3D vol. 3
Static checks #118: Commit d4028e6 pushed by Scony
December 31, 2024 10:45 21s main
December 31, 2024 10:45 21s
Refactor IsometricCamera3D vol. 2
Static checks #117: Commit 4e49649 pushed by Scony
December 30, 2024 19:57 22s main
December 30, 2024 19:57 22s
Align scripts to the guidelines
Static checks #116: Commit 4f9a146 pushed by Scony
December 29, 2024 10:43 29s main
December 29, 2024 10:43 29s
Rotate map with keyboard keys? #90
Static checks #115: Commit b2147e9 pushed by Scony
December 29, 2024 10:06 24s main
December 29, 2024 10:06 24s
Update DiagnosticHud.gd
Static checks #114: Commit b7671c1 pushed by Scony
December 29, 2024 10:00 21s main
December 29, 2024 10:00 21s
Create FUNDING.yml
Static checks #113: Commit e67dad5 pushed by Scony
December 15, 2024 18:48 21s main
December 15, 2024 18:48 21s
Update DiagnosticHud.gd
Static checks #112: Pull request #117 opened by lazoulios
December 12, 2024 14:45 21s lazoulios:main
December 12, 2024 14:45 21s
rally point can be set to resources and units
Static checks #111: Pull request #116 synchronize by dyachan
November 20, 2024 01:40 24s dyachan:f_issue102
November 20, 2024 01:40 24s
rally point can be set to resources and units
Static checks #110: Pull request #116 opened by dyachan
November 19, 2024 04:34 25s dyachan:f_issue102
November 19, 2024 04:34 25s
Fix broken 'ResourceUtils.gd', fixes #115
Static checks #109: Commit 0a25b0b pushed by Scony
November 4, 2024 18:42 30s main
November 4, 2024 18:42 30s
Fix problems reported by static checks
Static checks #108: Commit cca82f1 pushed by Scony
October 31, 2024 20:16 28s main
October 31, 2024 20:16 28s
Add Unit icons and IconRenderBooth
Static checks #107: Commit 527e181 pushed by Scony
October 31, 2024 19:56 24s main
October 31, 2024 19:56 24s
Add Unit icons and IconRenderBooth
Static checks #106: Pull request #114 opened by smix8
October 26, 2024 11:52 23s smix8:unit_icons
October 26, 2024 11:52 23s
Make structures affect navigation via obstacles instead of custom col…
Static checks #105: Commit 2914578 pushed by Scony
August 27, 2024 20:37 24s main
August 27, 2024 20:37 24s
Add terrain navigation improvements and reenable runtime baking
Static checks #104: Commit e121442 pushed by Scony
August 26, 2024 19:11 25s main
August 26, 2024 19:11 25s
Align units to Godot 4.3 (shadows and Y-positioning)
Static checks #103: Commit 21cba83 pushed by Scony
August 26, 2024 18:54 22s main
August 26, 2024 18:54 22s
Align shaders using POSITION to Godot 4.3
Static checks #102: Commit c4975d7 pushed by Scony
August 25, 2024 20:50 21s main
August 25, 2024 20:50 21s
Use static collider for air navigation reference instead of mesh
Static checks #101: Commit 50c1cea pushed by Scony
August 25, 2024 20:41 20s main
August 25, 2024 20:41 20s
Use static collider for air navigation reference instead of mesh
Static checks #100: Commit 6eb07e1 pushed by Scony
August 25, 2024 20:32 27s main
August 25, 2024 20:32 27s