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Move from gableroux/unity3d to unityci/editor image

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@webbertakken webbertakken released this 01 Nov 14:33
· 177 commits to main since this release

Breaking changes

  • We're now using unityci/editor image instead of gableroux/unity3d in order to support better docker image versioning and introduce some fixes.
  • This also means that licenses have to be reactivated when upgrading.
  • Unity versions lower than 2018.2 are no longer supported (recommendation is to upgrade).

Changes

  • Activation will now work across all unity versions within all editor images.
  • Android builds have been confirmed to be successful again.
  • Docker images are now versioned
  • Automatically uses latest docker image version v0.x, at least while this is in alpha.

Pre 2018.2 support

  • To use Unity versions before 2018.2 will require you to create a custom image. Instructions can be found on the repository for docker images (in the hub readme). Note that NDK and SDK will have to be manually configured.
  • This approach is not actively supported by Unity CI, as our recommendation is to upgrade to at least an LTS version.

Credits

Thanks @BLaZeKiLL for putting in the work to convert the action to use the new image.