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Exceptions caused by track hooks are now caught and logged rather than stopping the event dispatching completely
Players can now be removed from cache by calling PlayerManager#remove. Method takes a single parameter consisting of a guild_id
BasePlayer now has a cleanup method that can be used to clean up any leftover objects on custom player implementations. The method is only called when a player is removed from cache
Retrieving position from lavalink playerUpdate JSON should no longer throw under some circumstances
_attempt_reconnect method should now be compatible with AutoShardedClient