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Create GER_2023_PzGren_TROPENTARN.sqf
- added Tropentarn version of GER_2023_PzGren
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/* | ||
* Made for Arma 3 Virtual MILSIM | ||
* | ||
* Author: Hark | ||
* CC Modpack Version: V3 | ||
* [Loadout depicting the 2023 state of German Mechanized Infantry, with limitations in realism due to available mods for Arma 3.] | ||
* | ||
*/ | ||
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/* Get the unit's role */ | ||
private _condition = player getVariable ["cmf_common_role", "RFL"]; | ||
private ["_availableUniforms", "_availableWeapons", "_availableMagazines", "_availableVests", "_availableItems", "_availableBackpacks", "_availableHeadgear", "_availableFacewear", "_availableAttachments", "_availableGrenades"]; | ||
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/* Default gear */ | ||
private _defItems = ["ACE_Altimeter", "ItemAndroid", "ItemMicroDAGR", "rhsusf_ANPVS_15", "ACE_EntrenchingTool", "ACRE_SEM52SL", "ACE_Canteen", "ACE_EarPlugs", "kat_guedel", "ACE_adenosine", "ACE_fieldDressing", "ACE_elasticBandage", "ACE_packingBandage", "ACE_quikclot", "ACE_epinephrine", "ACE_Flashlight_MX991", "ACE_MapTools", "ACE_morphine", "ACE_splint", "ACE_tourniquet", "ItemMap", "ItemCompass", "ItemWatch", "ACE_CableTie", "ACE_IR_Strobe_Item", "ACE_SpraypaintBlack", "ACE_SpraypaintBlue", "ACE_SpraypaintGreen", "ACE_SpraypaintRed", "ACE_wirecutter", "ItemcTabHCam"]; | ||
private _defWeapons = ["BWA3_Vector"]; | ||
private _defAttachments = []; | ||
private _defMagazines = ["BWA3_30Rnd_556x45_G36", "BWA3_30Rnd_556x45_G36_AP", "BWA3_120Rnd_762x51_soft", "BWA3_120Rnd_762x51_Tracer_soft", "rhs_mag_M433_HEDP", "rhs_mag_M441_HE", "rhs_mag_m4009"]; | ||
private _defGrenades = ["BWA3_DM51A1", "BWA3_DM32_Yellow", "BWA3_DM32_Red", "BWA3_DM32_Purple", "BWA3_DM32_Orange", "BWA3_DM32_Green", "BWA3_DM32_Blue", "BWA3_DM25", "Chemlight_blue", "Chemlight_green", "Chemlight_red", "Chemlight_yellow", "ACE_Chemlight_Orange", "ACE_M84", "rhs_mag_an_m14_th3", "ACE_Chemlight_IR"]; | ||
private _defUniforms = ["BWA3_Uniform_Tropen"]; | ||
private _defVests = ["CUP_V_JPC_communicationsbelt_coy", "CUP_V_JPC_Fastbelt_coy", "CUP_V_JPC_lightbelt_coy"]; | ||
private _defBackpacks = []; | ||
private _defHeadgear = ["BWA3_OpsCore_FastMT_SOF_Tropen"]; | ||
private _defFacewear = ["BWA3_G_Combat_clear", "CUP_G_RUS_Balaclava_Ratnik", "FGN_CauR_Shemag_green", "rhsusf_shemagh2_od", "rhsusf_shemagh_od"]; | ||
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/* Rifleman */ | ||
if (_condition in ["RFL"]) then { | ||
_availableUniforms = []; | ||
_availableWeapons = ["BWA3_G36A3_tan"]; | ||
_availableAttachments = ["bwa3_optic_zo4x30_rsas_brown", "bwa3_acc_varioray_irlaser"]; | ||
_availableMagazines = []; | ||
_availableVests = []; | ||
_availableItems = []; | ||
_availableGrenades = []; | ||
_availableBackpacks = ["BWA3_AssaultPack_Tropen"]; | ||
_availableHeadgear = []; | ||
_availableFacewear = []; | ||
}; | ||
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/* Team leader */ | ||
if (_condition in ["SL", "FTL"]) then { | ||
_availableUniforms = []; | ||
_availableWeapons = ["BWA3_G36A3_tan", "BWA3_P2A1"]; | ||
_availableAttachments = ["bwa3_optic_zo4x30_rsas_brown", "bwa3_acc_varioray_irlaser"]; | ||
_availableMagazines = ["BWA3_1Rnd_Flare_Illum", "BWA3_1Rnd_Flare_Singlestar_Red", "BWA3_1Rnd_Flare_Singlestar_White", "BWA3_1Rnd_Flare_Singlestar_Green"]; | ||
_availableVests = []; | ||
_availableItems = ["ACRE_SEM70", "B_UavTerminal"]; | ||
_availableGrenades = []; | ||
_availableBackpacks = ["BWA3_AssaultPack_Tropen"]; | ||
_availableHeadgear = []; | ||
_availableFacewear = []; | ||
}; | ||
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/* Medic */ | ||
if (_condition in ["MED"]) then { | ||
player setVariable ["ace_medical_medicclass", 2, true]; | ||
_availableUniforms = []; | ||
_availableWeapons = ["BWA3_G36A3_tan"]; | ||
_availableAttachments = ["bwa3_optic_zo4x30_rsas_brown", "bwa3_acc_varioray_irlaser"]; | ||
_availableMagazines = []; | ||
_availableVests = ["CUP_V_JPC_medicalbelt_coy"]; | ||
_availableItems = ["ACE_personalAidKit", "ACE_plasmaIV", "ACE_plasmaIV_250", "ACE_plasmaIV_500", "ACE_surgicalKit", "kat_chestSeal", "kat_larynx", "kat_stethoscope", "kat_amiodarone", "kat_lidocaine", "kat_IO_FAST", "kat_IV_16", "KAT_Empty_bloodIV_500", "KAT_Empty_bloodIV_250", "kat_AED", "kat_aatKit"]; | ||
_availableGrenades = []; | ||
_availableBackpacks = ["BWA3_Kitbag_Tropen_Medic"]; | ||
_availableHeadgear = []; | ||
_availableFacewear = []; | ||
}; | ||
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/* SAW/LMG */ | ||
if (_condition in ["AR"]) then { | ||
_availableUniforms = []; | ||
_availableWeapons = ["BWA3_MG5_tan"]; | ||
_availableAttachments = ["bwa3_optic_zo4x30i_sand", "bwa3_acc_varioray_irlaser"]; | ||
_availableMagazines = []; | ||
_availableVests = []; | ||
_availableItems = []; | ||
_availableGrenades = []; | ||
_availableBackpacks = ["BWA3_AssaultPack_Tropen"]; | ||
_availableHeadgear = []; | ||
_availableFacewear = []; | ||
}; | ||
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/* Grenadier */ | ||
if (_condition in ["GRD"]) then { | ||
_availableUniforms = []; | ||
_availableWeapons = ["BWA3_G36A3_AG40_tan"]; | ||
_availableAttachments = ["bwa3_optic_zo4x30_rsas_brown", "bwa3_acc_varioray_irlaser"]; | ||
_availableMagazines = []; | ||
_availableVests = ["CUP_V_JPC_weaponsbelt_rngr"]; | ||
_availableItems = []; | ||
_availableGrenades = []; | ||
_availableBackpacks = ["BWA3_AssaultPack_Tropen"]; | ||
_availableHeadgear = []; | ||
_availableFacewear = []; | ||
}; | ||
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/* LAT */ | ||
if (_condition in ["LAT"]) then { | ||
_availableUniforms = []; | ||
_availableWeapons = ["BWA3_G36A3_tan", "BWA3_PzF3_Tandem_Loaded"]; | ||
_availableAttachments = ["bwa3_optic_zo4x30_rsas_brown", "bwa3_acc_varioray_irlaser", "bwa3_optic_nsa80"]; | ||
_availableMagazines = []; | ||
_availableVests = []; | ||
_availableItems = []; | ||
_availableGrenades = []; | ||
_availableBackpacks = ["BWA3_AssaultPack_Tropen"]; | ||
_availableHeadgear = []; | ||
_availableFacewear = []; | ||
}; | ||
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/* Engineer */ | ||
if (_condition in ["ENG"]) then { | ||
player setVariable ["ACE_IsEngineer", 2, true]; | ||
_availableUniforms = []; | ||
_availableWeapons = ["BWA3_G36A3_tan", "ACE_VMM3"]; | ||
_availableAttachments = ["bwa3_optic_zo4x30_rsas_brown", "bwa3_acc_varioray_irlaser"]; | ||
_availableMagazines = ["rhs_ec75_mag", "rhs_ec200_mag"]; | ||
_availableVests = []; | ||
_availableItems = ["ToolKit", "ACE_Clacker", "ACE_DefusalKit"]; | ||
_availableGrenades = []; | ||
_availableBackpacks = ["BWA3_AssaultPack_Tropen"]; | ||
_availableHeadgear = []; | ||
_availableFacewear = []; | ||
}; | ||
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/* Loadout array that's passed back to kosherArsenal */ | ||
[ | ||
/* Loadoutfile version */ | ||
"1.2", | ||
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/* Allowed Equipment array */ | ||
[ | ||
(_availableBackpacks + _defBackpacks), | ||
(_availableVests + _defVests), | ||
(_availableUniforms + _defUniforms), | ||
(_availableFacewear + _defFacewear), | ||
(_defHeadgear + _availableHeadgear), | ||
(_defAttachments + _availableAttachments), | ||
(_availableMagazines + _defGrenades + _defMagazines + _availableGrenades), | ||
(_availableWeapons + _defWeapons), | ||
(_availableItems + _defItems) | ||
] | ||
]; |