Releases: chickensoft-games/GodotEnv
Releases · chickensoft-games/GodotEnv
v2.9.0
v2.8.0
What's Changed
- Add field descriptions in the README by @RobProductions in #86
- Add Subfolder path check for more detailed error by @RobProductions in #87
- Update contribution steps with more info by @RobProductions in #88
- fix: use win64 builds on Windows ARM for older versions (<4.3.0) by @xill47 in #90
New Contributors
- @RobProductions made their first contribution in #86
- @xill47 made their first contribution in #90
Full Changelog: v2.7.0...v2.8.0
v2.7.0
v2.6.0
What's Changed
- feat: switch remote versions source to godot-builds by @ThisIsFayad in #80
New Contributors
- @ThisIsFayad made their first contribution in #80
Full Changelog: v2.5.0...v2.6.0
v2.5.0
What's Changed
- Add option to specify alternate addons file by @floralvikings in #78
New Contributors
- @floralvikings made their first contribution in #78
Full Changelog: v2.4.0...v2.5.0
v2.4.0
What's Changed
- fix: prevent gpg from disrupting initial commit in addon change tracking repo by @ReveredRedHood in #77
New Contributors
- @ReveredRedHood made their first contribution in #77
Full Changelog: v2.3.0...v2.4.0
v2.3.0
What's Changed
- Update Documentation to Include Adding/Enabling Nuget Sources by @justin-horner in #71
- chore: Update GitHub Actions to use Node.js 20 compatible versions by @stranne in #76
- chore: Update Project to .NET 8.0 and Resolve Associated Warnings by @stranne in #75
- feat: Add Windows on ARM support (#73) by @stranne in #74
New Contributors
Full Changelog: v2.2.0...v2.3.0
v2.2.0
What's Changed
- issue#68 by @InfiniteCanvas in #69
New Contributors
- @InfiniteCanvas made their first contribution in #69
Full Changelog: v2.1.1...v2.2.0
v2.1.1
What's Changed
- Fix: Support labels with dots in the ChecksumClient by @Shaderbug in #62
Full Changelog: v2.1.0...v2.1.1
v2.1.0
What's Changed
- Implement Checksum validation by @Shaderbug in #59
New Contributors
- @Shaderbug made their first contribution in #59
Full Changelog: v2.0.0...v2.1.0