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phalanx

My first Vulkan renderer, based on the Vulkan tutorial. I've tacked on some additional features for fun:

  • dynamic shader recompilation when the R key is pressed (Windows only)

Setup

macOS

  1. brew install glfw
  2. brew install glm
  3. Install the Vulkan SDK
  4. make run

Windows

Follow the directions at the Vulkan tutorial environment setup for Windows. This repo includes my personal VS 2019 project setup, but it may not work on your local machine, so it's probably best to just make a new one.

Namesake

I named this after the Phalanx CIWS, for no particular reason.

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My first Vulkan application

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