We have included a project named Test521
to demonstrate the recurring bug encountered during the Android packaging process. This project serves as a practical example to reproduce the issue for further investigation and troubleshooting.
- Location:
Test521
- Unreal Engine Version: 5.2.1
- Target Platform: Android (ASTC)
- Open the
Test521
project in Unreal Engine 5.2.1. - Navigate to
File > Package Project > Android (ASTC)
. - Observe the error in the output log during the packaging process.
The project should be packaged successfully without any errors.
An error occurs during the :app:processDebugResources
task, as indicated in the output log.