Homebrew examples of Nintendo Switch homebrew written with this organization's tools
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applet
: library appletslibapplet-launch
: example of manually launching thePlayerSelect
library applet (will be removed/replaced with libapplet support gets properly implemented innx
)
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fs-api
: filesystem API-
file-rw
: example of reading/writing files -
dir-list
: example of listing files/dirs
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graphics
:-
gpu-simple
: example of simple gfx support -
simple-window
: example of a sysmodule rendering over everything -
ui2d
: simple UI libraries used by the examples above:
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input
: example of input API -
os
:threads
: example of thread support
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server-ipc
:-
lm
: simple replacement ofLogManager
sysmodule -
ams-ecs
: simple usage of Atmosphere's external content source API to take over a game and redirect it to custom ExeFs/RomFs on the SD card -
prepo-mitm
: simple MitM ofprepo
(Play Report) services -
simple-mitm-service
: example of how a IPC service MitM works-
client
: client-side example -
server
: server-side example
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simple-service
: example of how a regular IPC service works-
client
: client-side example -
server
: server-side example
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