2023-09-12.17-56-36.mp4
Text-based game taking inspiration from Kittens Game and Forager.
- Each resource has its own unique gather rate and amount
- Game data is saved on exit
- Map page
- Tech page
- Structure page
Please have a look at the projects current issues. If you have any questions talk to valk2023
on Discord.
Please follow the Projects Code Style
Shoutout to perikiyoxd, they helped me figure out a much better approach by utilizing _Process(double delta)
for accumulating resources per their respective rates. If it wasn't for them I would still be using Godot timers going down a very different unneedingly complex path.
Thank you to SadColourfulHues for really cleaning up the tech page and adding several more features to it. I have learned a lot from them of when to use Span<T>
, Godot.Resource
and static
. They have been a really big help, you should go check them out.
"Game Icons" by Lorc, Delapouite & contributors licensed CC BY 3.0