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Object serialization #91
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…tial list for matching later on.
…yzed on a pixelobject level.
…of fuzzy logic, but it will have to do. Eventually, these fuzzy logic sections should be user-programmable.
… replacing it with functions within a namespace.
…, write atest to see if PixelObjectList works.
… recognition using PixelObjectList is programmed. The fuzzy logic still needs to be fine tuned and modified. An integration test has been written for unique object detection.
…leted to reduce processing time. At the current rate, a full flight of objects will require over 8 billion minutes to process (and who knows how much memory). This algorithm may need to be optimized a bit more, however human vision interaction may be necessary to garbage collect objects which have no importance or significance to the overall mission. Also added target analysis functionality into main.cpp.
…ges to pixel_object_list and supporting functions. Expanded on fuzzy logic and hieretical analysis
…ed some less important functions, that currently served no purpose.
…coordinate math, followed by threshold analysis.
… Added unit test to check calculations. For now, wide angle go-pro alpha angle values are being used. Exact calibration should be done manually.
…ects together is very iffy. It needs to be tuned using a GUI interface (AKA Human Vision).
…nd threshold_bias values for the pixel_object_list analysis.
…tude faster and provides very similar results. Computation of length to width ratio, area to perimeter ratio, actual area to square area, etc.
- Still missing embedding cropped thumbnails inside the json - Added unique identifiers to objects. Note that uniqueness is per instance of the program Ideally we will want to make the ids globally unique so that we can merge results of different runs.
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Serialized detected objects to a json file. Cropped object thumbnails are serialized to jpgs with the file name being the object id, They should eventually be embedded as a base64 string in the json, but that can be done separately.
This is based on #79, noting of course that the target analysis stuff still needs work, but once that's ready this can be rebased onto it again.