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SihenZhang committed Jan 27, 2017
1 parent e8e2a71 commit ec4554c
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Showing 14 changed files with 4,293 additions and 2 deletions.
2,609 changes: 2,609 additions & 0 deletions config/CustomStuff/CS2InformationFile.txt

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2 changes: 2 additions & 0 deletions config/CustomStuff/cslog.txt
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Searching for new mods in "E:\һ������\.minecraft\mods"...
Loading mod: Creator
370 changes: 370 additions & 0 deletions config/HungerOverhaul/HungerOverhaul.cfg

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382 changes: 382 additions & 0 deletions config/HungerOverhaul/blankslate.cfg

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382 changes: 382 additions & 0 deletions config/HungerOverhaul/default.cfg

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4 changes: 2 additions & 2 deletions config/ImmersiveEngineering.cfg
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Expand Up @@ -255,7 +255,7 @@ machines {
I:"Diesel Generator: Output"=512

# The base RF that is output by the dynamo. This will be modified by the rotation modifier of the attached water- or windmill
D:"Dynamo: Output"=3.0
D:"Dynamo: Output"=0.5

# The chance that the Excavator will not dig up an ore with the currently downward-facing bucket.
D:"Excavator: Chance"=0.05
Expand Down Expand Up @@ -342,7 +342,7 @@ oregen {
# A blacklist of dimensions in which IE ores won't spawn. By default this is Nether (-1) and End (1)
I:DimensionBlacklist <
-1
0
0
1
>

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151 changes: 151 additions & 0 deletions config/biomesoplenty/biomegen.cfg
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# Configuration file

"end biomes to generate" {
B:"Spectral Garden"=true
}


"nether biomes to generate" {
B:Boneyard=true
B:"Corrupted Sands"=true
B:"Phantasmagoric Inferno"=true
B:"Polar Chasm"=true
B:Undergarden=true
B:"Visceral Heap"=true
}


"overworld (river) biomes to generate" {
B:"Dry River"=true
B:"Lush River"=true
}


"overworld (sub) biomes to generate" {
B:"Alps Forest"=true
B:"Canyon Ravine"=true
B:"Coral Reef"=true
B:Glacier=true
B:"Kelp Forest"=true
B:"Land of Lakes Marsh"=true
B:Mangrove=true
B:"Meadow Forest"=true
B:Oasis=true
B:Quagmire=true
B:Scrubland=true
B:"Seasonal Forest Clearing"=true
B:Silkglades=true
B:"Spruce Woods"=true
B:Tropics=true
B:Volcano=true
}


"overworld biomes to generate" {
B:Alps=true
B:Arctic=true
B:"Bamboo Forest"=true
B:Bayou=true
B:Bog=true
B:"Boreal Forest"=true
B:Brushland=true
B:Canyon=true
B:Chaparral=true
B:"Cherry Blossom Grove"=true
B:"Coniferous Forest"=true
B:Crag=true
B:"Dead Forest"=true
B:"Dead Swamp"=true
B:"Deciduous Forest"=true
B:"Dense Forest"=true
B:"Eucalyptus Forest"=true
B:Fen=true
B:"Flower Field"=true
B:"Frost Forest"=true
B:"Fungi Forest"=true
B:Garden=true
B:Grassland=true
B:Grove=true
B:Heathland=true
B:Highland=true
B:"Jade Cliffs"=true
B:"Land of Lakes"=true
B:"Lavender Fields"=true
B:"Lush Desert"=true
B:"Lush Swamp"=true
B:"Maple Woods"=true
B:Marsh=true
B:Meadow=true
B:Moor=true
B:Mountain=true
B:"Mystic Grove"=true
B:"Ominous Woods"=true
B:Orchard=true
B:"Origin Valley"=true
B:Outback=true
B:Prairie=true
B:Rainforest=true
B:"Redwood Forest"=true
B:"Sacred Springs"=true
B:"Seasonal Forest"=true
B:Shield=true
B:Shrubland=true
B:Sludgepit=true
B:"Snowy Coniferous Forest"=true
B:Steppe=true
B:"Temperate Rainforest"=true
B:Thicket=true
B:"Tropical Rainforest"=true
B:Tundra=true
B:Wasteland=true
B:Wetland=true
B:Woodland=true
B:"Xeric Shrubland"=true
}


"special biomes to generate" {
B:"Deep Ocean"=true
B:"Frozen Ocean"=true
B:Jungle=true
B:"Mega Taiga"=true
B:"Mesa Plateau"=true
B:"Mesa Plateau F"=true
B:"Mushroom Island"=true
B:Ocean=true
}


"vanilla biomes to override" {
B:"Birch Forest"=true
B:"Birch Forest Hills"=true
B:"Cold Taiga"=true
B:"Cold Taiga Hills"=true
B:Desert=true
B:DesertHills=true
B:"Extreme Hills"=true
B:"Extreme Hills Edge"=true
B:Forest=true
B:ForestHills=true
B:Hell=true
B:"Ice Plains"=true
B:Jungle=true
B:JungleEdge=true
B:JungleHills=true
B:Mesa=true
B:"Mesa Plateau"=true
B:"Mesa Plateau F"=true
B:MushroomIsland=true
B:MushroomIslandShore=true
B:Ocean=true
B:Plains=true
B:River=true
B:"Roofed Forest"=true
B:Savanna=true
B:"Savanna Plateau"=true
B:Swampland=true
B:Taiga=true
B:TaigaHills=true
}


80 changes: 80 additions & 0 deletions config/biomesoplenty/biomeweights.cfg
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# Configuration file

"end biome weights" {
I:"Spectral Garden"=10
}


"nether biome weights" {
I:Boneyard=10
I:"Corrupted Sands"=10
I:"Phantasmagoric Inferno"=10
I:"Polar Chasm"=1
I:Undergarden=10
I:"Visceral Heap"=10
}


"overworld biome weights" {
I:Alps=5
I:Arctic=10
I:"Bamboo Forest"=5
I:Bayou=10
I:Bog=7
I:"Boreal Forest"=10
I:Brushland=10
I:Canyon=5
I:Chaparral=10
I:"Cherry Blossom Grove"=3
I:"Coniferous Forest"=10
I:Crag=3
I:"Dead Forest"=5
I:"Dead Swamp"=5
I:"Deciduous Forest"=10
I:"Dense Forest"=7
I:"Eucalyptus Forest"=7
I:Fen=10
I:"Flower Field"=3
I:"Frost Forest"=7
I:"Fungi Forest"=3
I:Garden=3
I:Grassland=10
I:Grove=7
I:Heathland=10
I:Highland=7
I:"Jade Cliffs"=3
I:"Land of Lakes"=5
I:"Lavender Fields"=3
I:"Lush Desert"=5
I:"Lush Swamp"=10
I:"Maple Woods"=10
I:Marsh=7
I:Meadow=10
I:Moor=7
I:Mountain=10
I:"Mystic Grove"=2
I:"Ominous Woods"=2
I:Orchard=3
I:"Origin Valley"=1
I:Outback=7
I:Prairie=10
I:Rainforest=7
I:"Redwood Forest"=5
I:"Sacred Springs"=3
I:"Seasonal Forest"=10
I:Shield=7
I:Shrubland=10
I:Sludgepit=5
I:"Snowy Coniferous Forest"=10
I:Steppe=5
I:"Temperate Rainforest"=10
I:Thicket=5
I:"Tropical Rainforest"=5
I:Tundra=7
I:Wasteland=3
I:Wetland=7
I:Woodland=10
I:"Xeric Shrubland"=5
}


101 changes: 101 additions & 0 deletions config/biomesoplenty/ids.cfg
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# Configuration file

"biome ids" {
I:"Alps Forest ID"=104
I:"Alps ID"=40
I:"Arctic ID"=41
I:"Bamboo Forest ID"=42
I:"Bayou ID"=43
I:"Bog ID"=44
I:"Boneyard ID"=117
I:"Boreal Forest ID"=45
I:"Brushland ID"=46
I:"Canyon ID"=47
I:"Canyon Ravine ID"=105
I:"Chaparral ID"=48
I:"Cherry Blossom Grove ID"=49
I:"Coniferous Forest ID"=50
I:"Coral Reef ID"=99
I:"Corrupted Sands ID"=115
I:"Crag ID"=52
I:"Dead Forest ID"=53
I:"Dead Swamp ID"=54
I:"Deciduous Forest ID"=55
I:"Dense Forest ID"=56
I:"Dry River ID"=123
I:"Eucalyptus Forest ID"=57
I:"Fen ID"=58
I:"Flower Field ID"=59
I:"Frost Forest ID"=60
I:"Fungi Forest ID"=61
I:"Garden ID"=62
I:"Glacier ID"=106
I:"Grassland ID"=63
I:"Grove ID"=64
I:"Heathland ID"=65
I:"Highland ID"=66
I:"Jade Cliffs ID"=67
I:"Kelp Forest ID"=100
I:"Land of Lakes ID"=68
I:"Land of Lakes Marsh ID"=107
I:"Lavender Fields ID"=69
I:"Lush Desert ID"=70
I:"Lush River ID"=122
I:"Lush Swamp ID"=71
I:"Mangrove ID"=103
I:"Maple Woods ID"=72
I:"Marsh ID"=73
I:"Meadow Forest ID"=108
I:"Meadow ID"=74
I:"Moor ID"=75
I:"Mountain ID"=76
I:"Mystic Grove ID"=77
I:"Oasis ID"=109
I:"Ominous Woods ID"=78
I:"Orchard ID"=79
I:"Origin Valley ID"=80
I:"Outback ID"=81
I:"Phantasmagoric Inferno ID"=116
I:"Polar Chasm ID"=120
I:"Prairie ID"=82
I:"Quagmire ID"=110
I:"Rainforest ID"=83
I:"Redwood Forest ID"=84
I:"Sacred Springs ID"=85
I:"Scrubland ID"=111
I:"Seasonal Forest Clearing ID"=112
I:"Seasonal Forest ID"=86
I:"Shield ID"=87
I:"Shrubland ID"=88
I:"Silkglades ID"=113
I:"Sludgepit ID"=89
I:"Snowy Coniferous Forest ID"=51
I:"Spectral Garden ID"=121
I:"Spruce Woods ID"=114
I:"Steppe ID"=90
I:"Temperate Rainforest ID"=91
I:"Thicket ID"=92
I:"Tropical Rainforest ID"=93
I:"Tropics ID"=101
I:"Tundra ID"=94
I:"Undergarden ID"=119
I:"Visceral Heap ID"=118
I:"Volcano ID"=102
I:"Wasteland ID"=95
I:"Wetland ID"=96
I:"Woodland ID"=97
I:"Xeric Shrubland ID"=98
}


"potion auto assign" {
B:"Potion Auto Assign"=true
}


"potions ids" {
I:"Paralysis Potion ID"=20
I:"Possession Potion ID"=21
}


23 changes: 23 additions & 0 deletions config/biomesoplenty/main.cfg
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# Configuration file

"debug settings" {
# Turn debug mode on/off
B:"Debug Mode"=false
}


"mob settings" {
B:"Spawn Glob"=true
B:"Spawn Jungle Spider"=true
B:"Spawn Phantom"=true
B:"Spawn Pixie"=true
B:"Spawn Rosester"=true
B:"Spawn all mobs"=true
}


versions {
S:"Trail Version"=
}


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