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v1.1.0

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@Pilot2254 Pilot2254 released this 06 Nov 08:23
· 1 commit to main since this release

Added

  • New ErrorHandler utility for capturing and logging errors
    • Adds timestamp and context to error logs
    • Provides wrappers for both synchronous and asynchronous functions
    • Integrated into GameEngine and Engine classes for comprehensive error catching
  • Error logs now appear in the JavaScript console with detailed information

Changed

  • Updated GameEngine.js to use new ErrorHandler for all methods
  • Modified Engine.js to incorporate ErrorHandler in the game loop and all major methods

Technical

  • Improved debugging capabilities with more informative error messages
  • Enhanced error traceability across the engine's core components