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File format slam 3d
RainerKuemmerle edited this page Apr 25, 2012
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This page summarizes the file format for the 3D SLAM vertices and edges.
The vertex information represents the current state of the parameters.
\( \mathrm{VERTEX\_SE3:QUAT} \; i \; x \; y \; z \; qx \; qy \; qz \; qw \)
Specifies a 3D robot pose \( \mathbf{x}_i = (x, y, z, qx, qy, qz, qw)^T \) where \( (x,y,z) \) represents the translation and \( (qx,qy,qz,qw) \) the rotation as a quaternion. See http://eigen.tuxfamily.org/dox/classEigen_1_1Quaternion.html for the details about the quaternion.
\( \mathrm{VERTEX\_TRACKXYZ} \; i \; x \; y \; z \)
Specifies a 3D point \( \mathbf{x}_i = (x, y, z)^T \) which is located at \( (x,y,z) \).