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Added QtMinimal and QtMinimal_GLWidget
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sigurdp committed Jan 12, 2024
1 parent 0dccff3 commit ad2fd65
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Showing 13 changed files with 1,305 additions and 1 deletion.
4 changes: 3 additions & 1 deletion Fwk/VizFwk/CMakeLists.txt
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Expand Up @@ -78,10 +78,12 @@ if (CEE_BUILD_TEST_APPS)
add_subdirectory(Tests/SnippetsBasis)

if (CEE_BUILD_GUI_QT)
add_subdirectory(TestApps/Qt/QtMinimal)

if (CEE_USE_QT5)
add_subdirectory(TestApps/Qt/QtMinimal_GLWidget)
add_subdirectory(TestApps/Qt/QtMinimal_deprecated)
add_subdirectory(TestApps/Qt/QtMultiView_deprecated)
add_subdirectory(TestApps/Qt/QtSnippetRunner)
endif()
endif()

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54 changes: 54 additions & 0 deletions Fwk/VizFwk/TestApps/Qt/QtMinimal/CMakeLists.txt
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project(QtMinimal)


set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${CEE_STANDARD_CXX_FLAGS}")

if (CMAKE_COMPILER_IS_GNUCXX)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-long-long")
endif()


find_package(OpenGL)

if (CEE_USE_QT6)
find_package(Qt6 COMPONENTS REQUIRED OpenGLWidgets)
set(QT_LIBRARIES Qt6::OpenGLWidgets )
elseif (CEE_USE_QT5)
find_package(Qt5 REQUIRED COMPONENTS Widgets)
set(QT_LIBRARIES Qt5::Widgets)
else()
message(FATAL_ERROR "No supported Qt version selected for build")
endif()


include_directories(${LibCore_SOURCE_DIR})
include_directories(${LibGeometry_SOURCE_DIR})
include_directories(${LibRender_SOURCE_DIR})
include_directories(${LibViewing_SOURCE_DIR})
include_directories(${LibGuiQt_SOURCE_DIR})

set(CEE_LIBS LibGuiQt LibViewing LibRender LibGeometry LibCore)


set(CEE_CODE_FILES
QMMain.cpp
QMMainWindow.cpp
QMMainWindow.h
QMWidget.cpp
QMWidget.h
)

# Headers that need MOCing
set(MOC_HEADER_FILES
QMMainWindow.h
)

if (CEE_USE_QT6)
qt_wrap_cpp(MOC_SOURCE_FILES ${MOC_HEADER_FILES})
elseif (CEE_USE_QT5)
qt5_wrap_cpp(MOC_SOURCE_FILES ${MOC_HEADER_FILES})
endif()

add_executable(${PROJECT_NAME} ${CEE_CODE_FILES} ${MOC_SOURCE_FILES})
target_link_libraries(${PROJECT_NAME} ${CEE_LIBS} ${OPENGL_LIBRARIES} ${QT_LIBRARIES})

66 changes: 66 additions & 0 deletions Fwk/VizFwk/TestApps/Qt/QtMinimal/QMMain.cpp
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//##################################################################################################
//
// Custom Visualization Core library
// Copyright (C) 2011-2013 Ceetron AS
//
// This library may be used under the terms of either the GNU General Public License or
// the GNU Lesser General Public License as follows:
//
// GNU General Public License Usage
// This library is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <<http://www.gnu.org/licenses/gpl.html>>
// for more details.
//
// GNU Lesser General Public License Usage
// This library is free software; you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU Lesser General Public License at <<http://www.gnu.org/licenses/lgpl-2.1.html>>
// for more details.
//
//##################################################################################################

#include "cvfLibCore.h"

#include "QMMainWindow.h"

#include <QApplication>

#include <locale.h>


//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
int main(int argc, char *argv[])
{
cvf::LogManager* logManager = cvf::LogManager::instance();
logManager->logger("cee.cvf.OpenGL")->setLevel(cvf::Logger::LL_DEBUG);

QApplication app(argc, argv);

// On Linux, Qt will use the system locale, force number formatting settings back to "C" locale
setlocale(LC_NUMERIC,"C");

QMMainWindow window;
QString platform = cvf::System::is64Bit() ? "(64bit)" : "(32bit)";
window.setWindowTitle("Qt Minimal " + platform);
window.resize(1000, 800);;
window.show();

return app.exec();
}
163 changes: 163 additions & 0 deletions Fwk/VizFwk/TestApps/Qt/QtMinimal/QMMainWindow.cpp
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//##################################################################################################
//
// Custom Visualization Core library
// Copyright (C) 2011-2013 Ceetron AS
//
// This library may be used under the terms of either the GNU General Public License or
// the GNU Lesser General Public License as follows:
//
// GNU General Public License Usage
// This library is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <<http://www.gnu.org/licenses/gpl.html>>
// for more details.
//
// GNU Lesser General Public License Usage
// This library is free software; you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU Lesser General Public License at <<http://www.gnu.org/licenses/lgpl-2.1.html>>
// for more details.
//
//##################################################################################################

#include "cvfLibCore.h"
#include "cvfLibRender.h"
#include "cvfLibGeometry.h"
#include "cvfLibViewing.h"

#include "QMMainWindow.h"
#include "QMWidget.h"

#include <QFrame>
#include <QHBoxLayout>
#include <QAction>
#include <QMenu>
#include <QMenuBar>



//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
QMMainWindow::QMMainWindow()
{
QFrame* mainFrame = new QFrame;
QHBoxLayout* frameLayout = new QHBoxLayout(mainFrame);
setCentralWidget(mainFrame);

m_contextGroup = new cvf::OpenGLContextGroup;

// Pass pointer to ourselves to get notified when the vizWidget is ready for use and we can load our default scene
m_vizWidget = new QMWidget(m_contextGroup.p(), mainFrame, this);

m_vizWidget->setFocus();
frameLayout->addWidget(m_vizWidget);

QMenu* menu = menuBar()->addMenu("&Scenes");
menu->addAction("Default Scene", this, SLOT(slotCreateDefaultScene()));
menu->addSeparator();
menu->addAction("Clear Scene", this, SLOT(slotClearScene()));
}

//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void QMMainWindow::handleVizWidgetIsOpenGLReady()
{
slotCreateDefaultScene();
}

//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void QMMainWindow::slotCreateDefaultScene()
{
cvf::ref<cvf::ModelBasicList> model = new cvf::ModelBasicList;

const bool useShaders = true;

CVF_ASSERT(m_contextGroup->isContextGroupInitialized());
cvf::ShaderProgramGenerator spGen("SimpleHeadlight", cvf::ShaderSourceProvider::instance());
spGen.configureStandardHeadlightColor();
cvf::ref<cvf::ShaderProgram> shaderProg = spGen.generate();

{
cvf::GeometryBuilderDrawableGeo builder;
cvf::GeometryUtils::createSphere(2, 10, 10, &builder);

cvf::ref<cvf::Effect> eff = new cvf::Effect;
if (useShaders)
{
eff->setShaderProgram(shaderProg.p());
eff->setUniform(new cvf::UniformFloat("u_color", cvf::Color4f(cvf::Color3::GREEN)));
}
else
{
eff->setRenderState(new cvf::RenderStateMaterial_FF(cvf::Color3::BLUE));
}

cvf::ref<cvf::Part> part = new cvf::Part;
part->setName("MySphere");
part->setDrawable(0, builder.drawableGeo().p());
part->setEffect(eff.p());

model->addPart(part.p());
}

{
cvf::GeometryBuilderDrawableGeo builder;
cvf::GeometryUtils::createBox(cvf::Vec3f(5, 0, 0), 2, 3, 4, &builder);

cvf::ref<cvf::Effect> eff = new cvf::Effect;
if (useShaders)
{
eff->setShaderProgram(shaderProg.p());
eff->setUniform(new cvf::UniformFloat("u_color", cvf::Color4f(cvf::Color3::YELLOW)));
}
else
{
eff->setRenderState(new cvf::RenderStateMaterial_FF(cvf::Color3::RED));
}

cvf::ref<cvf::Part> part = new cvf::Part;
part->setName("MyBox");
part->setDrawable(0, builder.drawableGeo().p());
part->setEffect(eff.p());

model->addPart(part.p());
}

model->updateBoundingBoxesRecursive();

cvf::ref<cvf::Scene> scene = new cvf::Scene;
scene->addModel(model.p());

CVF_ASSERT(m_vizWidget);
m_vizWidget->setScene(scene.p());
}


//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void QMMainWindow::slotClearScene()
{
CVF_ASSERT(m_vizWidget);
m_vizWidget->setScene(NULL);
}


71 changes: 71 additions & 0 deletions Fwk/VizFwk/TestApps/Qt/QtMinimal/QMMainWindow.h
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@@ -0,0 +1,71 @@
//##################################################################################################
//
// Custom Visualization Core library
// Copyright (C) 2011-2013 Ceetron AS
//
// This library may be used under the terms of either the GNU General Public License or
// the GNU Lesser General Public License as follows:
//
// GNU General Public License Usage
// This library is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <<http://www.gnu.org/licenses/gpl.html>>
// for more details.
//
// GNU Lesser General Public License Usage
// This library is free software; you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU Lesser General Public License at <<http://www.gnu.org/licenses/lgpl-2.1.html>>
// for more details.
//
//##################################################################################################

#pragma once

#include "cvfBase.h"
#include "cvfObject.h"
#include "cvfOpenGLContextGroup.h"

#include <QMainWindow>
#include <QPointer>

class QMWidget;


//==================================================================================================
//
//
//
//==================================================================================================
class QMMainWindow : public QMainWindow
{
Q_OBJECT

public:
QMMainWindow();

void handleVizWidgetIsOpenGLReady();

private slots:
void slotCreateDefaultScene();
void slotClearScene();

private:
cvf::ref<cvf::OpenGLContextGroup> m_contextGroup;
QPointer<QMWidget> m_vizWidget;
};

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