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NuageRoue/BSP_ProcGen
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this algorithm generates procedurally generates a dungeon and allow to move into it packages needed : pygames; random; execute 'main.py' in order to try it i /!\ this is not the definitive version /!\ if you want, contact me on my email, clement.oliveira@etudiant.univ-rennes1.fr to talk about it!
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A Python implementation of an algorithm that procedurally generate a dungeon using a "Binary Space Partitionning Tree"
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