Releases: Mojang/slicer
1.1.5 for Minecraft 1.20.5
Upgrades to pack format 30 for Minecraft 1.20.5.
The migrations automated here are not exhaustive, so some manual work may still be required. See the release changelog for more information. This version of the tool applies specifically for splitting Map Decoration sprites. For GUI Sprite Slicer, see this release.
1.1.5 addresses an issue from 1.1.4 where the application would not start up correctly (#11, thanks @jedenastka!)
The assets/minecraft/textures/map/map_icons.png
is accepted as input, and sprites are outputted to assets/minecraft/textures/map/decorations
.
Usage
An installation of Java 17 or higher is required to run the tool.
Command-line arguments: <input dir or zip> <output dir> [<leftover dir>]
input dir or zip
is the root of your resource pack (directory or zip containing anassets
directory)output dir
will be filled with all processed texture filesleftover dir
is optional location that will be filled with copies of source images with added highlights for areas that were migrated- The highlighted areas were processed by the tool and are used by the Vanilla game, the rest is not required in the pack
1.1.4 for Minecraft 1.20.5
Upgrades to pack format 30 for Minecraft 1.20.5.
The migrations automated here are not exhaustive, so some manual work may still be required. See the release changelog for more information. This version of the tool applies specifically for splitting Map Decoration sprites. For GUI Sprite Slicer, see this release.
The assets/minecraft/textures/map/map_icons.png
is accepted as input, and sprites are outputted to assets/minecraft/textures/map/decorations
.
Usage
An installation of Java 17 or higher is required to run the tool.
Command-line arguments: <input dir or zip> <output dir> [<leftover dir>]
input dir or zip
is the root of your resource pack (directory or zip containing anassets
directory)output dir
will be filled with all processed texture filesleftover dir
is optional location that will be filled with copies of source images with added highlights for areas that were migrated- The highlighted areas were processed by the tool and are used by the Vanilla game, the rest is not required in the pack
1.1.3 for Minecraft 1.20.2
Hotfix release of this tool for Minecraft 1.20.2
- Fix #4: Unnecessarily re-encodes files not relevant to format changes
Upgrades to pack format 16 for Minecraft 1.20.2.
The migrations automated here are not exhaustive, so some manual work may still be required. See the release changelog for more information. The changes automated by this tool include:
- All textures containing multiple sprites in a sheet for GUI have been split into individual sprites under
textures/gui/sprites
- All sprites in the
realms
namespace have been moved into theminecraft
namespace villager2.png
has been renamed tovillager.png
icon/trial_available
andrealm_status/expires_soon
sprites are animated with.mcmeta
declarations instead of individual sprites
Only the assets/minecraft/textures/gui
and assets/realms/textures/gui
folders are affected. Will not directly modify your pack, but outputs the new format into the specified output directory.
Usage
An installation of Java 17 or higher is required to run the tool.
Command-line arguments: <input dir or zip> <output dir> [<leftover dir>]
input dir or zip
is the root of your resource pack (directory or zip containing anassets
directory)output dir
will be filled with all processed texture filesleftover dir
is optional location that will be filled with copies of source images with added highlights for areas that were migrated- The highlighted areas were processed by the tool and are used by the Vanilla game, the rest is not required in the pack
1.1.2 for Minecraft 1.20.2
Hotfix release of this tool for Minecraft 1.20.2
- Fix MC-265060: Missing sprite for error in Loom GUI (loom.png)
- Fix #2: NullPointerException when running the program using local paths.
Upgrades to pack format 16 for Minecraft 1.20.2.
The migrations automated here are not exhaustive, so some manual work may still be required. See the release changelog for more information. The changes automated by this tool include:
- All textures containing multiple sprites in a sheet for GUI have been split into individual sprites under
textures/gui/sprites
- All sprites in the
realms
namespace have been moved into theminecraft
namespace villager2.png
has been renamed tovillager.png
icon/trial_available
andrealm_status/expires_soon
sprites are animated with.mcmeta
declarations instead of individual sprites
Only the assets/minecraft/textures/gui
and assets/realms/textures/gui
folders are affected. Will not directly modify your pack, but outputs the new format into the specified output directory.
Usage
An installation of Java 17 or higher is required to run the tool.
Command-line arguments: <input dir or zip> <output dir> [<leftover dir>]
input dir or zip
is the root of your resource pack (directory or zip containing anassets
directory)output dir
will be filled with all processed texture filesleftover dir
is optional location that will be filled with copies of source images with added highlights for areas that were migrated- The highlighted areas were processed by the tool and are used by the Vanilla game, the rest is not required in the pack
1.1.1 for Minecraft 1.20.2
Hotfix release of this tool for Minecraft 1.20.1
- Fix MC-264557: The file names for the food full and half sprites for both normal and hunger are backwards
Upgrades to pack format 16 for Minecraft 1.20.2.
The migrations automated here are not exhaustive, so some manual work may still be required. See the release changelog for more information. The changes automated by this tool include:
- All textures containing multiple sprites in a sheet for GUI have been split into individual sprites under
textures/gui/sprites
- All sprites in the
realms
namespace have been moved into theminecraft
namespace villager2.png
has been renamed tovillager.png
icon/trial_available
andrealm_status/expires_soon
sprites are animated with.mcmeta
declarations instead of individual sprites
Only the assets/minecraft/textures/gui
and assets/realms/textures/gui
folders are affected. Will not directly modify your pack, but outputs the new format into the specified output directory.
Usage
An installation of Java 17 or higher is required to run the tool.
Command-line arguments: <input dir or zip> <output dir> [<leftover dir>]
input dir or zip
is the root of your resource pack (directory or zip containing anassets
directory)output dir
will be filled with all processed texture filesleftover dir
is optional location that will be filled with copies of source images with added highlights for areas that were migrated- The highlighted areas were processed by the tool and are used by the Vanilla game, the rest is not required in the pack
1.1 for Minecraft 1.20.2
Initial release of this tool for upgrading to pack format 16 for Minecraft 1.20.2.
The migrations automated here are not exhaustive, so some manual work may still be required. See the release changelog for more information. The changes automated by this tool include:
- All textures containing multiple sprites in a sheet for GUI have been split into individual sprites under
textures/gui/sprites
- All sprites in the
realms
namespace have been moved into theminecraft
namespace villager2.png
has been renamed tovillager.png
icon/trial_available
andrealm_status/expires_soon
sprites are animated with.mcmeta
declarations instead of individual sprites
Only the assets/minecraft/textures/gui
and assets/realms/textures/gui
folders are affected. Will not directly modify your pack, but outputs the new format into the specified output directory.
Usage
An installation of Java 17 or higher is required to run the tool.
Command-line arguments: <input dir or zip> <output dir> [<leftover dir>]
input dir or zip
is the root of your resource pack (directory or zip containing anassets
directory)output dir
will be filled with all processed texture filesleftover dir
is optional location that will be filled with copies of source images with added highlights for areas that were migrated- The highlighted areas were processed by the tool and are used by the Vanilla game, the rest is not required in the pack