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50 changes: 50 additions & 0 deletions
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...a/club/mcams/carpet/mixin/rule/easyWitherSkeletonSkullDrop/WitherSkeletonEntityMixin.java
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/* | ||
* This file is part of the Carpet AMS Addition project, licensed under the | ||
* GNU Lesser General Public License v3.0 | ||
* | ||
* Copyright (C) 2023 A Minecraft Server and contributors | ||
* | ||
* Carpet AMS Addition is free software: you can redistribute it and/or modify | ||
* it under the terms of the GNU Lesser General Public License as published by | ||
* the Free Software Foundation, either version 3 of the License, or | ||
* (at your option) any later version. | ||
* | ||
* Carpet AMS Addition is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU Lesser General Public License for more details. | ||
* | ||
* You should have received a copy of the GNU Lesser General Public License | ||
* along with Carpet AMS Addition. If not, see <https://www.gnu.org/licenses/>. | ||
*/ | ||
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package club.mcams.carpet.mixin.rule.easyWitherSkeletonSkullDrop; | ||
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import club.mcams.carpet.AmsServerSettings; | ||
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import net.minecraft.entity.EntityType; | ||
import net.minecraft.entity.damage.DamageSource; | ||
import net.minecraft.entity.mob.AbstractSkeletonEntity; | ||
import net.minecraft.entity.mob.WitherSkeletonEntity; | ||
import net.minecraft.item.ItemStack; | ||
import net.minecraft.item.Items; | ||
import net.minecraft.world.World; | ||
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import org.spongepowered.asm.mixin.Mixin; | ||
import org.spongepowered.asm.mixin.injection.At; | ||
import org.spongepowered.asm.mixin.injection.Inject; | ||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo; | ||
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@Mixin(WitherSkeletonEntity.class) | ||
public abstract class WitherSkeletonEntityMixin extends AbstractSkeletonEntity { | ||
protected WitherSkeletonEntityMixin(EntityType<? extends AbstractSkeletonEntity> entityType, World world) { | ||
super(entityType, world); | ||
} | ||
@Inject(method = "dropEquipment", at = @At("TAIL"), cancellable = true) | ||
private void dropEquipment(DamageSource source, int lootingMultiplier, boolean allowDrops, CallbackInfo ci) { | ||
if (AmsServerSettings.easyWitherSkeletonSkullDrop && allowDrops) { | ||
this.dropStack(new ItemStack(Items.WITHER_SKELETON_SKULL)); | ||
ci.cancel(); | ||
} | ||
} | ||
} |
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