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fix: update spawning behavior for fixed NPCs #256

fix: update spawning behavior for fixed NPCs

fix: update spawning behavior for fixed NPCs #256

Triggered via pull request October 9, 2024 16:58
Status Success
Total duration 2m 11s
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gh-pages-test.yml

on: pull_request
Test deployment
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10 warnings
Test deployment: src/Weikio.PluginFramework.Microsoft.DependencyInjection/ServiceCollectionExtensions.cs#L17
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Test deployment: src/CorePluginAPI/Core/Models/SkillData.cs#L10
Non-nullable property 'Name' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Test deployment: src/CorePluginAPI/Core/Models/AccountStatusData.cs#L6
Non-nullable property 'Description' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Test deployment: src/Core/Core/Networking/Connection.cs#L18
Nullability of reference types in return type of 'Task? BackgroundService.ExecuteTask.get' doesn't match implicitly implemented member 'Task IConnection.ExecuteTask.get' (possibly because of nullability attributes).
Test deployment: src/Executables/Game/GameConnection.cs#L12
Nullability of reference types in return type of 'Task? BackgroundService.ExecuteTask.get' doesn't match implicitly implemented member 'Task IConnection.ExecuteTask.get' (possibly because of nullability attributes).
Test deployment: src/Executables/Game/PlayerManager.cs#L134
Dereference of a possibly null reference.
Test deployment: src/Executables/Game/PacketHandlers/TokenLoginHandler.cs#L24
Non-nullable field '_playerCache' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Test deployment: src/Executables/Game/Services/ParserService.cs#L507
Non-nullable property 'Name' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Test deployment: src/Executables/Game/Commands/ReloadPermissionsCommand.cs#L47
Non-nullable property 'Target' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Test deployment: src/Executables/Game/Extensions/ItemExtensions.cs#L120
Possible null reference argument for parameter 'item' in 'ValueTask<string> IRedisStore.Set(string key, object item)'.