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Releases: Lee-Talman/knave2e

0.3.3

22 May 17:52
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  • Update and verify system for Foundry v12 compatibility

Full Changelog: 0.3.2...0.3.3

0.3.2

22 May 14:06
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  • Fixed bug affecting item drag-and-drop caused by 0.3.1 release

Full Changelog: 0.3.1...0.3.2

0.3.1

22 May 06:43
d4edc48
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  • Fixed bug affecting automatic maximum wound calculation
  • Simplified weapon/monster attack damage into a single user input
  • Changed styling overrides for compatibility with Monk's Enhanced Journal mod

What's Changed

Full Changelog: 0.3.0...0.3.1

0.3.0

24 Mar 15:09
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  • Added options to disable automation and rule-enforcement features in system settings
  • Added options to adjust consumable weights and base level XP in system settings
  • PCs and recruits can only equip one armor piece of a given type at once
  • Added quantity field to equipment item sheet
  • Fixed equipment item slots not rounding to nearest integer by default
  • Added dynamic inputs on actor sheets based on game settings
  • Added icon to monster attacks on monster sheets
  • Fixed maximum HP/wounds bar vertical rendering
  • Standardized font weight and background color across static fields and user inputs

Full Changelog: 0.2.2...0.3.0

0.2.2

08 Mar 21:10
af49b7e
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  • All attacks roll their description (not just relics)
  • Monster sheets display AP and can roll reverse AP
  • New PCs and recruits have "Link Actor Data" selected by default
  • Armor can be unequipped for AP calculations without being removed from inventory
  • Clicking item names or icons in inventory sends their descriptions to chat (only when items have descriptions)
  • Fix labels for toggleable buttons on items in actor inventory

Full Changelog: 0.2.1...0.2.2

0.2.1

06 Mar 07:58
c2fb484
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What's Changed

  • Added support for reverse AP rolls for PCs/recruits to address #4
  • Reduced size of chat message header font

Full Changelog: 0.2.0...0.2.1

0.2.0

22 Feb 22:21
7ab7291
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  • Added support for Power Attacks, with automatic weapon breaking
  • Visual update to character, recruit, and monster sheets
  • Re-colored HP and Wounds to match default token attribute bars in Foundry
  • Added in-line damage buttons to attack roll chat messages
  • Active relics automatically roll with their description, and can print spell effects directly from chat
  • Reversed wound progression direction for more clear interaction with default token attribute bars
  • Simplified "number appearing" fields to accept a single string of type Dng(Wild), (e.g. 1d6(3d6))
  • Converted multiple notifications into single-user dialog popups to reduce chat spam