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well ig we can't have nice things
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HJfod committed Jul 15, 2024
1 parent 7b80fb8 commit caf5d5a
Showing 1 changed file with 15 additions and 15 deletions.
30 changes: 15 additions & 15 deletions src/features/about/AboutBEButton.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -36,21 +36,21 @@ class $modify(AboutBEPauseLayer, EditorPauseLayer) {
particleFall->setScaleY(1.61f);
supportSpr->addChildAtPosition(particleFall, Anchor::Bottom);

auto particleTop1 = GameToolbox::particleFromString("5a-1a2a0.33a15a-90a180a0a0a59a0a0a-10a0a0a0a0a20a1a75a48a1a0a0a0a0.27451a0a1a0a2a1a0a165a1a0a0.686275a0a0.235294a0a1a0a0a0a0.61a0a21a8a29a22a-11a40a1a2a1a0a0a0a158a0a0a0a0a0a0a0a0a0a0a0a0a0a0", nullptr, false);
particleTop1->setPosition({ supportSpr->getContentWidth() * .25f, supportSpr->getContentHeight() / 2 });
particleTop1->setZOrder(1);
particleTop1->setScaleX(.91f);
particleTop1->setScaleY(.91f);
particleTop1->setOpacity(105);
supportSpr->addChild(particleTop1);

auto particleTop2 = GameToolbox::particleFromString("5a-1a2a0.33a15a-90a180a0a0a59a0a0a-10a0a0a0a0a20a1a75a48a1a0a0a0a0.27451a0a1a0a2a1a0a165a1a0a0.686275a0a0.235294a0a1a0a0a0a0.61a0a21a8a29a22a-11a40a1a2a1a0a0a0a158a0a0a0a0a0a0a0a0a0a0a0a0a0a0", nullptr, false);
particleTop2->setPosition({ supportSpr->getContentWidth() * .75f, supportSpr->getContentHeight() / 2 });
particleTop2->setZOrder(1);
particleTop2->setScaleX(.91f);
particleTop2->setScaleY(.91f);
particleTop2->setOpacity(105);
supportSpr->addChild(particleTop2);
// auto particleTop1 = GameToolbox::particleFromString("5a-1a2a0.33a15a-90a180a0a0a59a0a0a-10a0a0a0a0a20a1a75a48a1a0a0a0a0.27451a0a1a0a2a1a0a165a1a0a0.686275a0a0.235294a0a1a0a0a0a0.61a0a21a8a29a22a-11a40a1a2a1a0a0a0a158a0a0a0a0a0a0a0a0a0a0a0a0a0a0", nullptr, false);
// particleTop1->setPosition({ supportSpr->getContentWidth() * .25f, supportSpr->getContentHeight() / 2 });
// particleTop1->setZOrder(1);
// particleTop1->setScaleX(.91f);
// particleTop1->setScaleY(.91f);
// particleTop1->setOpacity(105);
// supportSpr->addChild(particleTop1);

// auto particleTop2 = GameToolbox::particleFromString("5a-1a2a0.33a15a-90a180a0a0a59a0a0a-10a0a0a0a0a20a1a75a48a1a0a0a0a0.27451a0a1a0a2a1a0a165a1a0a0.686275a0a0.235294a0a1a0a0a0a0.61a0a21a8a29a22a-11a40a1a2a1a0a0a0a158a0a0a0a0a0a0a0a0a0a0a0a0a0a0", nullptr, false);
// particleTop2->setPosition({ supportSpr->getContentWidth() * .75f, supportSpr->getContentHeight() / 2 });
// particleTop2->setZOrder(1);
// particleTop2->setScaleX(.91f);
// particleTop2->setScaleY(.91f);
// particleTop2->setOpacity(105);
// supportSpr->addChild(particleTop2);

supportSpr->setScale(.8f);
supportSpr->runAction(CCRepeat::create(
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