新增準備、開始遊戲Usecase #22
Backend - Build and Deploy.yml
on: push
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1m 48s
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3 errors and 10 warnings
Build, Test and Publish Artifact:
Test/ServerTests/Utils.cs#L169
The best overload for 'Player' does not have a parameter named 'roleId'
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Build, Test and Publish Artifact:
Test/ServerTests/Utils.cs#L169
The best overload for 'Player' does not have a parameter named 'roleId'
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Build, Test and Publish Artifact
Process completed with exit code 1.
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Build, Test and Publish Artifact:
SharedLibrary/MonopolyMap/MonopolyMap.cs#L19
Possible null reference return.
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Build, Test and Publish Artifact:
Domain/Maps/SevenXSevenMap.cs#L9
'SevenXSevenMap.Blocks' hides inherited member 'Map.Blocks'. Use the new keyword if hiding was intended.
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Build, Test and Publish Artifact:
Domain/Player.cs#L13
Non-nullable field 'chess' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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Build, Test and Publish Artifact:
Domain/Player.cs#L13
Non-nullable property 'Monopoly' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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Build, Test and Publish Artifact:
Domain/Auction.cs#L39
Dereference of a possibly null reference.
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Build, Test and Publish Artifact:
Domain/Block.cs#L95
Dereference of a possibly null reference.
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Build, Test and Publish Artifact:
Domain/Builders/MonopolyBuilder.cs#L95
Possible null reference argument for parameter 'highestBidder' in 'Auction.Auction(LandContract landContract, Player highestBidder, decimal highestPrice)'.
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Build, Test and Publish Artifact:
Domain/Monopoly.cs#L134
Dereference of a possibly null reference.
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Build, Test and Publish Artifact:
Domain/Monopoly.cs#L154
Dereference of a possibly null reference.
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Build, Test and Publish Artifact:
Domain/Monopoly.cs#L154
Possible null reference argument for parameter 'domainEvent' in 'void AbstractAggregateRoot.AddDomainEvent(DomainEvent domainEvent)'.
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