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Custom Map

Dan Gerendasy edited this page Feb 9, 2017 · 3 revisions

Contents


What

It's basically a map/level created by the user. In some cases it is simply a modification to an existing level.


Map Contents

Most files a map uses are determined by the creator, however, a few are required by the game in order to work correctly.

  • All %l refer to the level ID of the map.
  • The Mod Manager replaces any %l found in a .ini file, a .lv2 file, and in any filename with the appropriate level ID.
File Role
%l.lv2 Contains prop instances, event triggers, event handlers, and miscellaneous data
%l_icon.dds Level icon displayed in Load Game menu
fe_000_map_%l_00.dds Map displayed in level's pause menu
fe_005_loadingscrn_%l.dds Image displayed when loading level
music_%l.ogg Level main background music
Room_%l_01.mdl Base ground mesh
SFX_%l.ini Specifies all the sounds to load
VOX_%l_DE.ini German specific sounds to load
VOX_%l_EN.ini English specific sounds to load
VOX_%l_ES.ini Spanish specific sounds to load
VOX_%l_FR.ini French specific sounds to load
VOX_%l_IT.ini Italian specific sounds to load

LV2

The contents of a MapEd v2 (lv2) file are extremely complex and not fully understood. All information on MapEd v2 files are documented here.

MDL

The MDL file format is not reverse engineered at this point. However, any updates on the progress will be put here.

SFX

This file contains a simple list of .wav resources to be loaded on level load. These resources are language-independent.

The format is straightforward. If you'd like to load HD_grab_dirt_gravel.wav then add the line [HD_grab_dirt_gravel].

VOX

The contents of a VOX file specifies the language-dependent sounds the level uses. These are typically sounds generated by Ty or an NPC that are not speech. The format is similar to a SFX file.

VOX Entry English File German File Spanish File French File Italian File
[sfx_1085_koalakid] sfx_1085_koalakid.wav sfx_1085_koalakidDE.wav sfx_1085_koalakidES.wav sfx_1085_koalakidFR.wav sfx_1085_koalakidIT.wav
[sfx_1063_mauriehit] sfx_1063_mauriehit.wav sfx_1063_mauriehitDE.wav sfx_1063_mauriehitES.wav sfx_1063_mauriehitFR.wav sfx_1063_mauriehitIT.wav

Status

User created maps are not feasible at this point in time. The closest you can get is to take an existing map and modding it.

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