This release
- fixes a panic occurring when ranging over a channel or other custom rangers without setting the value to variable (#200)
- speeds up accessing struct fields and eliminates allocations for many uses of resolveIndex() (#201)
- improves the performance of intsRanger by eliminating allocations (#202)
As a result, it's now possible to execute templates with guaranteed zero memory allocations (during execution) by using a combination of int and custom rangers and either simple field access or custom renderers.
Thank you, @matheusd for submitting these PRs!
Full Changelog: v6.1.0...v6.1.1