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2.0.0-alpha.2

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@BigBang1112 BigBang1112 released this 22 Dec 17:22
· 87 commits to main since this release
77f17f1

Converter-level changelog:

  • Improved logging for better context of issues
  • Map's default car is now set according to the environment
    • You will only see this effect if you have Editor++ installed, as Nadeo broke this in Stunt update
  • Added PlaceTransformationGate options (default: true) if to place the invisible transformation gate
  • Added description/comments to config options (applied after starting the program)
  • Variants over maximum are no longer classified as errors but warnings, and skipped
  • Clip blocks at the same position are now tolerated but informed with questionmark in logs
  • Fixed grass penalty issues in Stadium
  • Fixed placement issues with AlpineRoadChaletClipP llar (great and epic block name)
  • Fixed camera softlock caused by custom cameras during finish line
  • Fixed variant errors with clip placement
  • Fixed special item placement on Linux build
  • Fixed AlpineRoadChalet and AlpineRoadChaletPillar subvariant placement issues
  • Fixed StadiumControlCameraPub ground variant
  • Fixed some missing ground collisions on Stadium fabric blocks
  • Fixed subvariant bug with StadiumRoadMainFW
  • Fixed seams with the large grass borders around the map
  • Snow: Fixed a tree intersecting through blocks on Hills and TundraHills
  • Modernized: Fixed StadiumRoadDirtHighCheckpoint checkpoint and dirt hill placement issues
  • Modernized: Fixed StadiumDirtHill variant 2

Asset-level changelog (update the assets here):

  • Rally
    • Fixed RallyGT3 surface physics being slippery (BigBang1112)
  • Snow
    • Fixed AlpineGreatWallSlopeBase (BigBang1112)
    • Fixed AlpineRoadWoodFinish Tundra_0_0 texture, from CustomGrass to CustomDirt (harry.alexm)
    • Removed forgotten tree meshes from AlpineToundraHillsTransitionSlope2x1 and Roadwood (harry.alexm)
    • Added AlpineIceRoadClip2 (BigBang1112)
    • Added snow on the border of AlpineGreatWallRoadClip (harry.alexm)
    • Flipped two faces of a banner of AlpineGreatWallCheckpointSlopeDown (harry.alexm)
    • Generated the icon for AlpineMetalTubeCheckpoint GroundDefault_0_0 (harry.alexm)
  • No changes is Desert assets

Full Changelog: v2.0.0-alpha.1...v2.0.0-alpha.2

SHA256 win-x64 5b6358904e1d07fa497ad31e43ebac3cbe526864eb1d636f25ed763724fba766
SHA256 linux-x64 eb5c87250e74e23411717cce0d10ce688396632518c2715d1da2ade39ea4bbc2

Assets were automatically generated using the publish workflow.