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Releases: Adr-hyng-OSS/Lumber-Axe

v1.21.2x - Reforged Update

22 Sep 09:37
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What's Changed

Full Changelog: v1.20.5x...v1.21.2x

Lumber Axe v1.0.9

08 Dec 16:32
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Changelogs:

  • now supports v1.20.5x - Minecraft Bedrock Edition / Pocket Edition
  • remodeled axe textures made by DaL4y

Lumber Axe v1.0.8

07 Nov 04:25
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Changelogs:

Lumber Axe v1.0.7

08 Oct 17:41
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Changelogs: #16

Lumber Axe v1.0.5

09 Aug 14:03
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  • added Language support for: English, Spanish, Portuguese, Russian, French. (Temporarily created by Google Translate)

Lumber Axe v1.0.5 - Revision 1

03 Aug 12:45
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  • added language file (currently in english).
  • removed some unnecessary stuffs.
  • update file structure for scripts.

Lumber Axe v1.0.5

22 Jul 15:27
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  • updated to support v1.20.10 and v1.20.12 stable release.
  • optimized block breaking after tree chopped (Mostly good for standing trees, not fallen trees).
  • optimized itemStack count distribution to be 0(1).
  • fixed durability conditions for when has exact amount of durability, not enough durability, and have more durability.
  • removed some unnecessary objects that is not needed.
  • updated pack_icon for both packs.

Lumber Axe v1.20.0 - v1.20.1

16 Jul 08:19
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Changes:

  • refactored the whole script.
  • removed automatically destroying leaves due to producing lags.
  • added support for v1.20.0 and v1.20.1.
  • optimized performance log breaking and tree inspecting.
  • added beforeWatchdogTerminate to stop terminating the whole script when watchdog spikes get high (DUE TO HIGH amount of API calls).
  • updated to ONLY make chopping logs work on survival players.
  • updated crafting recipes to simpler, and more vanilla focused.
  • updated the whole Tree Inspecting form-ui format as follows:
    1. Axe's current choppable logs based on available durability.
    2. Axe's current durability.
    3. Axe's max durability.
    4. Axe's choppable state whenever targeted tree is choppable.
  • added support for any types of log blocks as long as it has *_log on its name.
  • added configuration (config.js) w/ default value as follows:
    durabilityDamagePerBlock: 3,
    chopLimit: 1500,
    includedLog: [],
    excludedLog: [].
    Example:
    excludedLog: [ "minecraft"oak_log", "custom:my_log_block" ].

For further questions, please connect with me via Twitter, and I'm open for feedbacks.

Sorry if this updates came up late. Busy with college. Any suggestions and feedbacks always make me happy (fr).

also there's credits to people who I took and modified some of their code, which made this possible.

Thanks guys, and enjoy!

Lumber Axe v1.19.0-1.19.20

06 Aug 14:13
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Version: v1.0.3

Changelog:

  • ++Optimized Code.
  • ++Added Config file.
  • ++Organized JS File
  • ++FIXED Issue.

Fixed Issues:

  1. When in nether, it doesn't fully chop the tall warped trees, and tall crimson trees, it still has 1 block above remaining floating.

Lumber Axe

06 Aug 14:06
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Version: v1.0.0

Changelog:

Known Issues:

  • When in nether, it doesn't fully chop the warped tree, and crimson tree.