Releases: Adr-hyng-OSS/Lumber-Axe
Releases · Adr-hyng-OSS/Lumber-Axe
v1.21.2x - Reforged Update
Lumber Axe v1.0.9
Changelogs:
- now supports v1.20.5x - Minecraft Bedrock Edition / Pocket Edition
- remodeled axe textures made by DaL4y
Lumber Axe v1.0.8
Changelogs:
- now supports v1.20.4x - Minecraft Bedrock Edition / Pocket Edition
- fixed interface bug: Not Displaying the exact amount of log inspected when only 1 log
Lumber Axe v1.0.7
Changelogs: #16
Lumber Axe v1.0.5
- added Language support for: English, Spanish, Portuguese, Russian, French. (Temporarily created by Google Translate)
Lumber Axe v1.0.5 - Revision 1
- added language file (currently in english).
- removed some unnecessary stuffs.
- update file structure for scripts.
Lumber Axe v1.0.5
- updated to support v1.20.10 and v1.20.12 stable release.
- optimized block breaking after tree chopped (Mostly good for standing trees, not fallen trees).
- optimized itemStack count distribution to be 0(1).
- fixed durability conditions for when has exact amount of durability, not enough durability, and have more durability.
- removed some unnecessary objects that is not needed.
- updated pack_icon for both packs.
Lumber Axe v1.20.0 - v1.20.1
Changes:
- refactored the whole script.
- removed automatically destroying leaves due to producing lags.
- added support for v1.20.0 and v1.20.1.
- optimized performance log breaking and tree inspecting.
- added
beforeWatchdogTerminate
to stop terminating the whole script when watchdog spikes get high (DUE TO HIGH amount of API calls). - updated to ONLY make chopping logs work on
survival
players. - updated crafting recipes to simpler, and more vanilla focused.
- updated the whole Tree Inspecting
form-ui
format as follows:
1. Axe's current choppable logs based onavailable durability
.
2. Axe'scurrent durability
.
3. Axe'smax durability
.
4. Axe'schoppable state
whenever targeted tree is choppable. - added support for any types of log blocks as long as it has
*_log
on its name. - added configuration (
config.js
) w/ default value as follows:durabilityDamagePerBlock: 3
,chopLimit: 1500
,includedLog: []
,excludedLog: []
.
Example:
excludedLog: [ "minecraft"oak_log", "custom:my_log_block" ]
.
For further questions, please connect with me via Twitter, and I'm open for feedbacks.
Sorry if this updates came up late. Busy with college. Any suggestions and feedbacks always make me happy (fr).
also there's credits to people who I took and modified some of their code, which made this possible.
Thanks guys, and enjoy!
Lumber Axe v1.19.0-1.19.20
Version: v1.0.3
Changelog:
- ++Optimized Code.
- ++Added Config file.
- ++Organized JS File
- ++FIXED Issue.
Fixed Issues:
- When in nether, it doesn't fully chop the tall warped trees, and tall crimson trees, it still has 1 block above remaining floating.
Lumber Axe
Version: v1.0.0
Changelog:
Known Issues:
- When in nether, it doesn't fully chop the warped tree, and crimson tree.