From 1e3c2d387d52918295b91006256fc36e48d095b4 Mon Sep 17 00:00:00 2001 From: Brandon Jones Date: Mon, 21 Oct 2024 16:01:22 -0400 Subject: [PATCH] Add credit for developer of MSDF technique (#468) --- sample/textRenderingMsdf/meta.ts | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/sample/textRenderingMsdf/meta.ts b/sample/textRenderingMsdf/meta.ts index d05a5590..0a88d8f6 100644 --- a/sample/textRenderingMsdf/meta.ts +++ b/sample/textRenderingMsdf/meta.ts @@ -5,7 +5,8 @@ fonts are more complex to implement than using Canvas 2D to generate text, but t text looks smoother while using less memory than the Canvas 2D approach, especially at high zoom levels. They can be used to render larger amounts of text efficiently. -The font texture is generated using [Don McCurdy's MSDF font generation tool](https://msdf-bmfont.donmccurdy.com/)`, +The font texture is generated using [Don McCurdy's MSDF font generation tool](https://msdf-bmfont.donmccurdy.com/), +which is built on [Viktor Chlumský's msdfgen library](https://github.com/Chlumsky/msdfgen).`, filename: __DIRNAME__, sources: [ { path: 'main.ts' },