-
Notifications
You must be signed in to change notification settings - Fork 8
/
Copy path.gitattributes
187 lines (162 loc) · 3.03 KB
/
.gitattributes
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
#
# Based on https://help.github.com/articles/dealing-with-line-endings/
#
# This .gitattributes file is initially set up the same
# in both vzome-core and vzome-desktop projects,
# even though not all of these file extensions exist in both projects.
#
# Each section below should be sorted alphabetically
# to simplify git merges and help avoid conflicts.
# Set the default behavior, in case people don't have core.autocrlf set.
* text=auto
# Explicitly declare text files that will always be normalized and
# converted to native line endings on checkout.
# Listed alphabetically:
*.form text
*.g text
*.g4 text
*.java text
*.log text
*.pov text
*.properties text
*.py text
*.step text
*.txt text
*.vef text
*.vZome text
*.vZome-files text
*.wrl text
*.zomic text
# Declare files that will always have explicit CR, LF or CRLF line endings on checkout.
# Future zomic regression tests will explicitly verify the ability to parse each one.
# Listed alphabetically:
*.bat text eol=crlf
*.crlf.zomic text eol=crlf
*.cr.zomic text eol=cr
*.lf.zomic text eol=lf
# Macro for Unity YAML-based asset files.
[attr]unityyaml -text merge=unityyamlmerge diff
# Macro for all binary files that should use Git LFS.
[attr]lfs -text filter=lfs diff=lfs merge=lfs
# Default to auto-normalized line endings.
* text=auto
# Code
*.cs text diff=csharp
# Unity Text Assets
*.meta unityyaml
*.unity unityyaml
*.asset unityyaml
*.prefab unityyaml
*.mat unityyaml
*.anim unityyaml
*.controller unityyaml
*.overrideController unityyaml
*.physicMaterial unityyaml
*.physicsMaterial2D unityyaml
*.playable unityyaml
*.mask unityyaml
*.brush unityyaml
*.flare unityyaml
*.fontsettings unityyaml
*.guiskin unityyaml
*.giparams unityyaml
*.renderTexture unityyaml
*.spriteatlas unityyaml
*.terrainlayer unityyaml
*.mixer unityyaml
*.shadervariants unityyaml
*.preset unityyaml
*.asmdef -text diff
# Unity Binary Assets
*.cubemap lfs
*.unitypackage lfs
# Note: Unity terrain assets must have "-Terrain" suffix.
*-[Tt]errain.asset -unityyaml lfs
# Note: Unity navmesh assets must have "-NavMesh" suffix.
*-[Nn]av[Mm]esh.asset -unityyaml lfs
# Image
*.jpg lfs
*.jpeg lfs
*.png lfs
*.apng lfs
*.atsc lfs
*.gif lfs
*.bmp lfs
*.exr lfs
*.tga lfs
*.tiff lfs
*.tif lfs
*.iff lfs
*.pict lfs
*.dds lfs
*.xcf lfs
*.leo lfs
*.kra lfs
*.kpp lfs
*.clip lfs
*.webm lfs
*.webp lfs
*.svg lfs
*.svgz lfs
*.psd lfs
*.afphoto lfs
*.afdesign lfs
# Audio
*.mp3 lfs
*.ogg lfs
*.wav lfs
*.aiff lfs
*.aif lfs
*.mod lfs
*.it lfs
*.s3m lfs
*.xm lfs
# Video
*.mov lfs
*.avi lfs
*.asf lfs
*.mpg lfs
*.mpeg lfs
*.mp4 lfs
*.flv lfs
*.ogv lfs
*.wmv lfs
# 3D
*.fbx lfs
*.obj lfs
*.max lfs
*.blend lfs
*.blender lfs
*.dae lfs
*.mb lfs
*.ma lfs
*.3ds lfs
*.dfx lfs
*.c4d lfs
*.lwo lfs
*.lwo2 lfs
*.abc lfs
*.3dm lfs
*.bin lfs
*.glb lfs
# Executables
*.exe lfs
*.dll lfs
*.so lfs
*.pdb lfs
*.mdb lfs
# Packaging
*.zip lfs
*.7z lfs
*.gz lfs
*.rar lfs
*.tar lfs
# Other, warning from Unity about Oculus Integration bits
*.bundle lfs
*.dylib lfs
*.pb lfs
*.tga lfs
*.aar lfs
*.fbx lfs
*ovrplatform lfs
*AudioPluginOculusSpatializer lfs