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search.c
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// search.c
// includes
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "attack.h"
#include "board.h"
#include "colour.h"
#include "engine.h"
#include "fen.h"
#include "line.h"
#include "list.h"
#include "move.h"
#include "move_do.h"
#include "move_gen.h"
#include "move_legal.h"
#include "option.h"
#include "parse.h"
#include "san.h"
#include "search.h"
#include "uci.h"
#include "util.h"
// variables
static int Depth;
static int BestMove;
static int BestValue;
static move_t BestPV[LineSize];
static sint64 NodeNb;
static sint64 LeafNb;
static double Time;
static int Move;
static int MovePos;
static int MoveNb;
// prototypes
static bool depth_is_ok (int depth);
static void perft (const board_t * board, int depth);
// functions
// depth_is_ok()
static bool depth_is_ok(int depth) {
return depth >= 0 && depth < DepthMax;
}
// search()
void search(const board_t * board, int depth_max, double time_max) {
char string[256];
ASSERT(board_is_ok(board));
ASSERT(depth_max>=1&&depth_max<DepthMax);
ASSERT(time_max>=0.0);
// engine
Depth = 0;
BestMove = MoveNone;
BestValue = 0;
line_clear(BestPV);
NodeNb = 0;
LeafNb = 0;
Time = 0.0;
Move = MoveNone;
MovePos = 0;
MoveNb = 0;
// init
uci_send_ucinewgame(Uci);
uci_send_isready_sync(Uci);
// position
if (!board_to_fen(board,string,256)) ASSERT(FALSE);
engine_send(Engine,"position fen %s",string);
// search
engine_send_queue(Engine,"go");
engine_send_queue(Engine," movetime %.0f",time_max*1000.0);
engine_send_queue(Engine," depth %d",depth_max);
engine_send(Engine,""); // newline
// wait for feed-back
while (!engine_eof(Engine)) {
engine_get(Engine,string);
if (FALSE) {
} else if (match(string,"bestmove * ponder *")) {
BestMove = move_from_can(Star[0],board);
ASSERT(BestMove!=MoveNone&&move_is_legal(BestMove,board));
break;
} else if (match(string,"bestmove *")) {
BestMove = move_from_can(Star[0],board);
ASSERT(BestMove!=MoveNone&&move_is_legal(BestMove,board));
break;
}
}
printf("\n");
}
// do_perft()
void do_perft(int argc,char * argv[]){
const char * fen=NULL;
int depth=1;
board_t board[1];
int i;
for (i = 1; i < argc; i++) {
if (FALSE) {
} else if (my_string_equal(argv[i],"perft")) {
// skip
} else if (my_string_equal(argv[i],"-fen")) {
i++;
if (argv[i] == NULL) my_fatal("do_perft(): missing argument\n");
my_string_set(&fen,argv[i]);
} else if (my_string_equal(argv[i],"-max-depth")){
i++;
if (argv[i] == NULL) my_fatal("do_perft(): missing argument\n");
depth=atoi(argv[i]);
if(depth<1) my_fatal("do_perft(): illegal depth %d\n",depth);
} else {
my_fatal("do_perft(): unknown option \"%s\"\n",argv[i]);
}
}
if(fen==NULL){
my_string_set(&fen,StartFen);
}
board_from_fen(board,fen);
search_perft(board,depth);
}
// search_perft()
void search_perft(const board_t * board, int depth_max) {
int depth;
my_timer_t timer[1];
double time, speed;
char node_string[StringSize];
char leafnode_string[StringSize];
ASSERT(board_is_ok(board));
ASSERT(depth_max>=1&&depth_max<DepthMax);
// init
board_disp(board);
// iterative deepening
for (depth = 1; depth <= depth_max; depth++) {
// init
NodeNb = 0;
LeafNb = 0;
my_timer_reset(timer);
my_timer_start(timer);
perft(board,depth);
my_timer_stop(timer);
time = my_timer_elapsed_real(timer);//my_timer_elapsed_cpu(timer);
speed = (time < 0.01) ? 0.0 : ((double)NodeNb) / time;
snprintf(node_string,StringSize,S64_FORMAT,NodeNb);
snprintf(leafnode_string,StringSize,S64_FORMAT,LeafNb);
printf("depth=%2d nodes=%12s leafnodes=%12s time=%7.2fs nps=%8.0f\n",depth,node_string,leafnode_string,time,speed);
}
}
// perft()
static void perft(const board_t * board, int depth) {
int me;
list_t list[1];
int i, move;
board_t new_board[1];
ASSERT(board_is_ok(board));
ASSERT(depth_is_ok(depth));
ASSERT(!is_in_check(board,colour_opp(board->turn)));
// init
NodeNb++;
// leaf
if (depth == 0) {
LeafNb++;
return;
}
// more init
me = board->turn;
// move loop
gen_moves(list,board);
for (i = 0; i < list_size(list); i++) {
move = list_move(list,i);
board_copy(new_board,board);
move_do(new_board,move);
if (!is_in_check(new_board,me)) perft(new_board,depth-1);
}
}
// end of search.cpp