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My hope is for all the "try" methods to have the same API, but TryDrawCard is messing it up.
Let's contrast TryDrawCard with TryDealDamage. If you TryDealDamage(5), it would deal 5 damage 1 time. If you would TryDrawCard(5), it would draw 1 card 5 times.
It will need to support arguments containing information about the attempted draw.
Branch should include BattleTrance implementation to test it with.
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