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judgecommunicator.cpp
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#include "judgecommunicator.h"
#include <QProcessEnvironment>
#include <QNetworkReply>
#include <QTimer>
#include <QEventLoop>
JudgeCommunicator::JudgeCommunicator(QObject *parent) : QObject(parent),
judgeServer(new QNetworkAccessManager(this)),
host("http://localhost")
{
host.setPort(3000);
host.setPath("/game");
}
void JudgeCommunicator::setP1(QString name)
{
p1 = name;
}
void JudgeCommunicator::setP2(QString name)
{
p2 = name;
}
void JudgeCommunicator::sendMap(QString map)
{
QJsonObject mapinfo;
mapinfo["token"] = QProcessEnvironment::systemEnvironment().value("TOKEN");
mapinfo["level"] = QProcessEnvironment::systemEnvironment().value("LEVEL");
mapinfo["data"] = QJsonValue(map);
QString msg(QJsonDocument(mapinfo).toJson(QJsonDocument::Compact));
QNetworkRequest req(host);
req.setHeader(QNetworkRequest::ContentTypeHeader, "application/json");
req.setHeader(QNetworkRequest::ContentLengthHeader, msg.length());
judgeServer->post(req, QByteArray(msg.toStdString().c_str()));
}
void JudgeCommunicator::sendResult(QString result)
{
QJsonObject judgeResult;
judgeResult["token"] = QProcessEnvironment::systemEnvironment().value("TOKEN");
judgeResult["level"] = QProcessEnvironment::systemEnvironment().value("LEVEL");
judgeResult["data"] = QJsonValue(result);
QString msg(QJsonDocument(judgeResult).toJson(QJsonDocument::Compact));
QNetworkRequest req(host);
req.setHeader(QNetworkRequest::ContentTypeHeader, "application/json");
req.setHeader(QNetworkRequest::ContentLengthHeader, msg.length());
QNetworkReply *rep = judgeServer->post(req, QByteArray(msg.toStdString().c_str()));
QEventLoop loop;
connect(rep, SIGNAL(finished()), &loop, SLOT(quit()));
loop.exec();
}
void JudgeCommunicator::sendBattleResult(int result)
{
QJsonObject battleResult;
battleResult["level"] = QJsonValue("battle");
battleResult["p1"] = p1;
battleResult["p2"] = p2;
battleResult["result"] = QJsonValue(result);
QString msg(QJsonDocument(battleResult).toJson(QJsonDocument::Compact));
QNetworkRequest req(host);
req.setHeader(QNetworkRequest::ContentTypeHeader, "application/json");
req.setHeader(QNetworkRequest::ContentLengthHeader, msg.length());
QNetworkReply *rep = judgeServer->post(req, QByteArray(msg.toStdString().c_str()));
QEventLoop loop;
connect(rep, SIGNAL(finished()), &loop, SLOT(quit()));
loop.exec();
}