diff --git a/Assets/NatsunekoLaboratory/HierarchyStalker/Editor/HierarchyStalker.cs b/Assets/NatsunekoLaboratory/HierarchyStalker/Editor/HierarchyStalker.cs index 8d6c617..764ac93 100644 --- a/Assets/NatsunekoLaboratory/HierarchyStalker/Editor/HierarchyStalker.cs +++ b/Assets/NatsunekoLaboratory/HierarchyStalker/Editor/HierarchyStalker.cs @@ -24,10 +24,10 @@ public class HierarchyStalker : EditorWindow private const string XamlGuid = "b7750c11aaa0c954ea1fa8f1b6490f5a"; [SerializeField] - private List _animations; + private List _animations = new List(); [SerializeField] - private List _controllers; + private List _controllers = new List(); private bool _isTracking; private List _selectionPaths; diff --git a/Assets/NatsunekoLaboratory/HierarchyStalker/package.json b/Assets/NatsunekoLaboratory/HierarchyStalker/package.json index 5844c3c..256a9dd 100644 --- a/Assets/NatsunekoLaboratory/HierarchyStalker/package.json +++ b/Assets/NatsunekoLaboratory/HierarchyStalker/package.json @@ -1,6 +1,6 @@ { "name": "cat.natsuneko.animation-auto-assignment", - "version": "0.3.1", + "version": "0.3.2", "displayName": "Animation Auto Assignment", "description": "Unity Editor Extension that tracks changes on hierarchy and automatically repairs animation property paths.", "unity": "2019.4",