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This repository has been archived by the owner on Sep 21, 2022. It is now read-only.
It does work with Multi Pass rendering - but I believe there are very few projects that still use multi pass rendering and it might even not be available on some platforms.
I don't know much about Shader programming but I could probably point you to some heatwave shaders that do work well with Single Pass (and should be kind of similar in principle to the blur shader).
The text was updated successfully, but these errors were encountered:
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It does work with Multi Pass rendering - but I believe there are very few projects that still use multi pass rendering and it might even not be available on some platforms.
During a quick search I only found this Unity forum entry from 2016: Supporting Single Pass Stereo Rendering in Image Effects
I don't know much about Shader programming but I could probably point you to some heatwave shaders that do work well with Single Pass (and should be kind of similar in principle to the blur shader).
The text was updated successfully, but these errors were encountered: