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This is all well and good but I can't select the Vulkan builds configuration in the interface. I have seen references indicating that I can use the variable ${command:cpptools.activeConfigName} as an argument in a tasks.json or launch.json script.
The problem is I really don't understand how to place that in either scripts.
Ultimately I want to use Visual Code, which I mostly use to, rather than Visual Studio Community, which all the Vulkan materials refer too. Cmake is used and I am having different problems there
Thanks,
Frank
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I have created the following c_cpp_properties.json file in a local project
{
"configurations": [
{
"name": "Win32",
"includePath": [
"${workspaceFolder}/"
],
"defines": [
"_DEBUG",
"UNICODE",
"_UNICODE"
],
"windowsSdkVersion": "10.0.22621.0",
"cStandard": "c17",
"intelliSenseMode": "windows-msvc-x64"
},
{
"name": "Vulkan Builds",
"includePath": [
"${workspaceFolder}/",
"C:/VulkanSDK/1.3.268.0/Include"
],
"defines": [
"_DEBUG",
"UNICODE",
"_UNICODE"
],
"windowsSdkVersion": "10.0.22621.0",
"cStandard": "c23",
"intelliSenseMode": "windows-msvc-x64",
"cppStandard": "c++23"
}
],
"version": 4
}
This is all well and good but I can't select the Vulkan builds configuration in the interface. I have seen references indicating that I can use the variable ${command:cpptools.activeConfigName} as an argument in a tasks.json or launch.json script.
The problem is I really don't understand how to place that in either scripts.
Ultimately I want to use Visual Code, which I mostly use to, rather than Visual Studio Community, which all the Vulkan materials refer too. Cmake is used and I am having different problems there
Thanks,
Frank
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