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starting.html
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<!DOCTYPE html>
<html>
<head>
<script type="text/javascript" src="https://getfirebug.com/firebug-lite-debug.js"></script>
<meta name="description" content="CS4406 Computer Graphics - Exercise #3" />
<meta charset="utf-8" />
<title>Sample Three.js</title>
<style>
#container {
background: #000000;
width: 100%;
height: 100%;
}
</style>
<meta charset=utf-8 />
<title>CS4406 Computer Graphics - Exercise #3</title>
<style id="jsbin-css">
</style>
</head>
<body>
<div id="container">
</div>
</body>
<script src="https://ajax.googleapis.com/ajax/libs/jquery/1.5.1/jquery.min.js"></script>
<script src="http://uopeopleweb.com/js/dat.gui.min.js"></script>
<script src="https://threejs.org/build/three.js"></script>
<script src="https://cdn.rawgit.com/mrdoob/three.js/master/examples/js/controls/OrbitControls.js"></script>
<script src="http://uopeopleweb.com/js/math.js"></script>
<script src="http://uopeopleweb.com/js/Detector.js"></script>
<script type="text/javascript">
var scene=new THREE.Scene();
var camera=new THREE.PerspectiveCamera(75,window.innerWidth/window.innerHeight,0.1,1000);
var renderer=new THREE.WebGLRenderer();
renderer.setSize(window.innerWidth,window.innerHeight);
document.body.appendChild( renderer.domElement );
var geometery=new THREE.BoxGeometry(5,5,5);
var material=new THREE.MeshBasicMaterial({
color:0x00ff00
});
var cube=new THREE.Mesh(geometery,material);
scene.add(cube);
camera.position.z=5;
function animate() {
requestAnimationFrame( animate );
cube.rotation.x+=0.01;
cube.rotation.y+=-0.01;
renderer.render( scene, camera );
}
animate();
</script>
</html>