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Hi, I'm sorry for my late response.
I think it's not easy to support NuGet, because Unidux is heavily depends on Unity internal dlls (such as UnityEngine namespace).
Unity internal dlls are not published on NuGet and it's rare to see the nuget library which depends on UnityEngine.
I think it's better to use Unity Package Manager for supporting package management.
Unidux will support UnityPackageManager by the issue in near future.
I use https://github.com/GlitchEnzo/NuGetForUnity to manage my dependencies
Is it possible to publish this on NuGet to accommodate this workflow?
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