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Combo Gesture Expressions 2.0 系で作ったAnimator ControllerをAnimatorControllerCombinerで結合しようとするとIndexOutOfRangeExceptionがでます。 デフォルトステートが見つからない?っぽいエラーに思いますが詳細分からずでした。 なおCGE2で作ったAnimator Controllerのこけているレイヤーは謎矢印があったりややトリッキーにも見えます。
サンプルとしてこのanimator controllerでこけます New Animator Controller.zip
IndexOutOfRangeException: Index was outside the bounds of the array. Gatosyocora.VRCAvatars3Tools.Utilitys.AnimatorControllerUtility.DuplicateStateMachine (UnityEditor.Animations.AnimatorStateMachine srcStateMachine) (at Assets/VRCAvatars3Tools/Utilitys/Editor/AnimatorControllerUtility.cs:136) Gatosyocora.VRCAvatars3Tools.Utilitys.AnimatorControllerUtility+<>c.<DuplicateStateMachine>b__4_0 (UnityEditor.Animations.ChildAnimatorStateMachine cs) (at Assets/VRCAvatars3Tools/Utilitys/Editor/AnimatorControllerUtility.cs:113) System.Linq.Enumerable+SelectArrayIterator`2[TSource,TResult].ToArray () (at <351e49e2a5bf4fd6beabb458ce2255f3>:0) System.Linq.Enumerable.ToArray[TSource] (System.Collections.Generic.IEnumerable`1[T] source) (at <351e49e2a5bf4fd6beabb458ce2255f3>:0) Gatosyocora.VRCAvatars3Tools.Utilitys.AnimatorControllerUtility.DuplicateStateMachine (UnityEditor.Animations.AnimatorStateMachine srcStateMachine) (at Assets/VRCAvatars3Tools/Utilitys/Editor/AnimatorControllerUtility.cs:103) Gatosyocora.VRCAvatars3Tools.Utilitys.AnimatorControllerUtility+<>c.<DuplicateStateMachine>b__4_0 (UnityEditor.Animations.ChildAnimatorStateMachine cs) (at Assets/VRCAvatars3Tools/Utilitys/Editor/AnimatorControllerUtility.cs:113) System.Linq.Enumerable+SelectArrayIterator`2[TSource,TResult].ToArray () (at <351e49e2a5bf4fd6beabb458ce2255f3>:0) System.Linq.Enumerable.ToArray[TSource] (System.Collections.Generic.IEnumerable`1[T] source) (at <351e49e2a5bf4fd6beabb458ce2255f3>:0) Gatosyocora.VRCAvatars3Tools.Utilitys.AnimatorControllerUtility.DuplicateStateMachine (UnityEditor.Animations.AnimatorStateMachine srcStateMachine) (at Assets/VRCAvatars3Tools/Utilitys/Editor/AnimatorControllerUtility.cs:103) Gatosyocora.VRCAvatars3Tools.Utilitys.AnimatorControllerUtility.DuplicateLayer (UnityEditor.Animations.AnimatorControllerLayer srcLayer, System.String dstLayerName, System.Boolean firstLayer) (at Assets/VRCAvatars3Tools/Utilitys/Editor/AnimatorControllerUtility.cs:77) Gatosyocora.VRCAvatars3Tools.Utilitys.AnimatorControllerUtility.AddLayer (UnityEditor.Animations.AnimatorController controller, UnityEditor.Animations.AnimatorControllerLayer srcLayer, System.Boolean setWeightTo1, System.String controllerPath) (at Assets/VRCAvatars3Tools/Utilitys/Editor/AnimatorControllerUtility.cs:42) Gatosyocora.VRCAvatars3Tools.AnimatorControllerCombiner.OnGUI () (at Assets/VRCAvatars3Tools/AnimatorControllerCombiner/Editor/AnimatorControllerCombiner.cs:142) System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <eae584ce26bc40229c1b1aa476bfa589>:0) Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation. System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <eae584ce26bc40229c1b1aa476bfa589>:0) System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) (at <eae584ce26bc40229c1b1aa476bfa589>:0) UnityEditor.HostView.Invoke (System.String methodName, System.Object obj) (at <a259d3c004024353a2c217da97495055>:0) UnityEditor.HostView.Invoke (System.String methodName) (at <a259d3c004024353a2c217da97495055>:0) UnityEditor.HostView.InvokeOnGUI (UnityEngine.Rect onGUIPosition, UnityEngine.Rect viewRect) (at <a259d3c004024353a2c217da97495055>:0) UnityEditor.DockArea.DrawView (UnityEngine.Rect viewRect, UnityEngine.Rect dockAreaRect) (at <a259d3c004024353a2c217da97495055>:0) UnityEditor.DockArea.OldOnGUI () (at <a259d3c004024353a2c217da97495055>:0) UnityEngine.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 parentTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout, UnityEngine.Rect layoutSize, System.Action onGUIHandler, System.Boolean canAffectFocus) (at <b6a7e1825c0b45d3b0729282e86cc687>:0) UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, UnityEngine.Matrix4x4 worldTransform, UnityEngine.Rect clippingRect, System.Action onGUIHandler, System.Boolean canAffectFocus) (at <b6a7e1825c0b45d3b0729282e86cc687>:0) UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, System.Action onGUIHandler, System.Boolean canAffectFocus) (at <b6a7e1825c0b45d3b0729282e86cc687>:0) UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, System.Boolean canAffectFocus) (at <b6a7e1825c0b45d3b0729282e86cc687>:0) UnityEngine.UIElements.IMGUIContainer.SendEventToIMGUI (UnityEngine.UIElements.EventBase evt, System.Boolean canAffectFocus) (at <b6a7e1825c0b45d3b0729282e86cc687>:0) UnityEngine.UIElements.IMGUIContainer.HandleEvent (UnityEngine.UIElements.EventBase evt) (at <b6a7e1825c0b45d3b0729282e86cc687>:0) UnityEngine.UIElements.CallbackEventHandler.HandleEventAtTargetPhase (UnityEngine.UIElements.EventBase evt) (at <b6a7e1825c0b45d3b0729282e86cc687>:0) UnityEngine.UIElements.MouseCaptureDispatchingStrategy.DispatchEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel) (at <b6a7e1825c0b45d3b0729282e86cc687>:0) UnityEngine.UIElements.EventDispatcher.ApplyDispatchingStrategies (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel, System.Boolean imguiEventIsInitiallyUsed) (at <b6a7e1825c0b45d3b0729282e86cc687>:0) UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel) (at <b6a7e1825c0b45d3b0729282e86cc687>:0) UnityEngine.UIElements.EventDispatcher.ProcessEventQueue () (at <b6a7e1825c0b45d3b0729282e86cc687>:0) UnityEngine.UIElements.EventDispatcher.OpenGate () (at <b6a7e1825c0b45d3b0729282e86cc687>:0) UnityEngine.UIElements.EventDispatcherGate.Dispose () (at <b6a7e1825c0b45d3b0729282e86cc687>:0) UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel) (at <b6a7e1825c0b45d3b0729282e86cc687>:0) UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) (at <b6a7e1825c0b45d3b0729282e86cc687>:0) UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) (at <b6a7e1825c0b45d3b0729282e86cc687>:0) UnityEngine.UIElements.UIElementsUtility.DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) (at <b6a7e1825c0b45d3b0729282e86cc687>:0) UnityEngine.UIElements.UIElementsUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) (at <b6a7e1825c0b45d3b0729282e86cc687>:0) UnityEngine.GUIUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) (at <344226e341014466b33f0c0fa34fcef5>:0)
The text was updated successfully, but these errors were encountered:
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Combo Gesture Expressions 2.0 系で作ったAnimator ControllerをAnimatorControllerCombinerで結合しようとするとIndexOutOfRangeExceptionがでます。
デフォルトステートが見つからない?っぽいエラーに思いますが詳細分からずでした。
なおCGE2で作ったAnimator Controllerのこけているレイヤーは謎矢印があったりややトリッキーにも見えます。
サンプルとしてこのanimator controllerでこけます
New Animator Controller.zip
The text was updated successfully, but these errors were encountered: