Audio Engine: Support playback for other formats #106
Labels
Audio
Related to the Audio or Sound Engine crates.
Discussion
Discussions and non-concrete issues.
enhancement
New feature or request
help wanted
Extra attention is needed
Currently, we only support .wav files which are huge and uncompressed.
We can probably leverage some crates like:
Symphonia - A variety of formats
lewton - .ogg Vorbis
claxon - .flac
To provide decoding for the formats.
Additionally, this also could help compact the game size if we could convert audio assets into a single kind, although not a priority now.
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